Last Spring, Zynga acquired November Software and its prototype of Battlestone, a midcore action game for iOS and Android. Interestingly, news about the acquisition is only coming out now. How could we have neglected to notice? Well, it was Spring at the time; perhaps our thoughts had lightly turned to love. Nevertheless, Zynga’s absorption of November Software is another indication that the company is serious about moving away from the Farm.
When the first trailer for Battlestone was released back in February, the game was called ‘Golden Arrow.’ It’s not yet clear how much of the game was done before Zynga took in November Software’s four-person team, but co-founder Szymon Swistun shared a bit of insight on the acquisition over at Zynga’s blog.
‘In January 2011, we formed November Software to bring console gaming experiences to mobile by using our expertise from working at LucasArts on games like Star Wars: The Force Unleashed 1 and 2,’ Swistun wrote. ‘The first step we took towards this goal was to build our own cross-platform 3D engine from the ground up.
‘As we were creating the initial specs for our game, Zynga caught our attention with its insights and passion for improving the experience of our game and their strengths in social and free-to-play games. Speaking with the folks at Zynga, we were immediately blown away with the conviction and energy they had about making kick-ass mobile games that leave a strong, memorable impression on players. We realized we could accelerate game development by combining our team’s expertise building blockbuster console games and Zynga’s strength in building social games on a massive scale.’
Are you excited about what this new partnership might breed? After all, Horn was a pretty impressive offering from Zynga, and even the early trailer for Battlestone/Golden Arrow looks good. Maybe Zynga’s not the lost puppy everyone is making it out to be.