What The Mac App Store Means For iOS Games

We have a feeling the Mac App Store is going to have a big impact on how you play iOS games, and the kinds of games you’ll be playing on your iOS devices. We wanted to look into just some of the possibilities this new App Store opens up for iOS gamers.

The Mac App Store has been a long time coming. After the success of the iOS App Store, it was almost inevitable that Apple would create a built-in marketplace for Mac developers to distribute software and updates.

At the moment, the games section of the Mac App Store is filled mostly with games brought over from iOS. However, some of the titles not currently available on touch-based devices, such as Penny Arcade’s RPG Precipice of Darkness and indie platform-puzzle game And Yet It Moves are proving to be top-sellers.

Precipice of Darkness

Game development is a business, and sales speak to all kinds of game developers. If sales of a game on the Mac App Store are high enough, we suspect that the games will eventually make their way over to the iOS App Store. With the number of PC-to-iOS ports we see already, PC developers could first make the move to Mac as a testing ground before bringing new games over to iOS.

Meanwhile, Mac and iOS App Store crossover has the potential to change the way we play games as well. In the Mac version of Chopper 2, you can use an iPhone, iPod Touch, or iPad in place of keyboard controls to move your chopper. This is the kind of interconnected functionality we hope to see more of in the future.

As for prices, many Mac App Store games are priced higher than their iOS counterparts. If consumers are willing to pay a slightly higher price for games on their Mac, it could bump up the prices of iOS games as well. That said, the Mac App Store is still in its infancy, and prices are likely to fluctuate for some time. After all, when games debuted on the iOS App Store in 2008, they cost significantly more than what we tend to see now.

Commenter Riku on our Mac App Store release post mentioned the possibility of universal apps between the iPhone, iPad, and Mac. While this is less likely than other predictions due to the fact that the Mac App Store isn’t part of the iTunes bundle, it’s an exciting idea. A game such as Chopper 2 would greatly benefit from offering the user all three versions at once. Due to the fact that many iOS users are on PCs, Apple would have to create an option for developers to package different bundles of the versions of their app together at different price points. So it may not be plausible, but we would love to see this option available.

This is just the tip of the iceberg when it comes to Apple’s e-commerce ecosystem and what it all means for gaming. As always, let us know what you think in the comments section.