Ah, spiders… nothing but trouble, for the most part. If they aren’t selling their marriage to the devil to reboot their lives, they’re turning into stealth helicopters and hunting you down in the woods. Or, in the case of Webbies, they’re helping out a grumpy old wizard who lives in the forest by entangling all of the woodland critters’ food into enchanted webs.
But, thanks to a little fourth-wall breaking, that’s where you come in. You are called upon to help free the food of hedgehogs, squirrels, owls, and bears (oh my) throughout 100 levels of woodland puzzle fun by slingshotting the fruits, nuts, and honeycombs into their waiting mouths (don’t worry, they know how to catch). And don’t even think of trying to resist, as their puppy-dog eye routine is second to none.
“I need hazelnuts, and Nutella ain’t cutting it.”
That is the basic gist of the gameplay in Webbies: pull back on the food, and let it fly in the direction of the appropriate animal (bears love honey, but have little interest in oranges, you see). Furthermore, you have to fulfill a quota for each animal to pass the stage, or else you’ll have to retry. And typically, there isn’t a morsel to spare, so you’ll often have to strategize to make sure you get the most out of your supply.
It isn’t long before things get tricky, either. Obstacles will soon be found among and around the webs, giving you some pause to figure out how to move certain food items around. Keys will sometimes be required to free the animals before they can eat, and sometimes you’ll have to use multipliers to reach the required quota.
“‘Sharing?’ Never heard of the word.”
The game is simple to learn, but difficult to master, and not necessarily for all of the right reasons. Targeting is a little tricky, if not finicky– some shots you’d think would miss will score, while others will see the food fly right past the animal (overlapping, at that). The game does introduce a sort of targeting system, showing the trajectory of where your shots will go, and even how they’ll bounce (when applicable), but you can only do this a limited number of times, with the opportunity to earn more targeted shots in bonus stages. So being able to gauge where your shots will fly is a privilege, rather than a right, and that can make things a bit trickier.
The worst part we’ve experienced is when it comes to more intricate stages. As noted above, there is no room for error in this game– mess up, and you need to just hang it up and start over. This can become infuriating at some points where, you’ll go through a longer, more intricate level which requires precise movements and, near the end, one slip-up ruins the whole thing and you have to begin again from scratch. At times such as that, an ‘undo’ move would be most welcome. Perhaps that’s what should be earned in the bonus stages, rather than the targeting lines.
Despite these grievances, Webbies is still quite a fun game– it just requires a bit (or sometimes a lot) of extra patience at times.