Velocirapture is a game from , originally released 31st December, 1969

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Velocirapture Review

The end is no longer nigh! In fact, it happened about 65 million years ago, when the Dino-God destroyed the bustling society of Dinoworld. Velocirapture lets you relive those dark times. It lets you save the worthy. Best of all, it lets you smite.

In Velocirapture, you’re the strong left hand of the Dino-God, raising the faithful green dinos to heaven and blasting the heretical red dinosaurs into oblivion. And when we say you’re the strong left hand? We’re talking literal interpretation of the Saurian Testament. You’re a big green scaly hand, hanging in mid-air above the burning cities of the dinos.

Did we mention this is an Adult Swim game? That explains a lot, doesn’t it?

Divine intervention.

Back to the saving and the smiting. Each level of Velocirapture presents you with a series of green dinos and red dinos. Flick the green dinos into the open Dino-God hand to save them; draw lines from the hand to the red dinosaurs to smite them.

Successful flicks and smites earn points and fill up the level completion meter. Smiting or flicking the wrong dinosaurs empties your Glory meter. If your Glory is reduced to zero, the game ends, which causes you to fail the level in Story mode.

Since Dinoworld is a civilized society, the dinosaurs are of many species. Each species has its own speed, behavior pattern, and questionable fashion sense. Several species also have special abilities. Praise Sayers are green tyrannosauruses carrying signs who convert red dinos into green dinos, while the Terry Cerajocks are red triceratops who kill off nearby green dinos.

The different dinosaurs provide visual variety, but they don’t change your strategy much. You’ll want to smite the nastier dinosaurs first, but you can chain your lightning and catch several enemies in one shot. It doesn’t matter much what order Terry and his unsavory red dino brothers explode in, as long as they do it quickly.

You’ve been smote! Smited? Smitten?

Once smote, the red dinos release their souls, which you can tap to power up one of three Super Smite powers. Each power gives you a new way to wipe out your enemies. We preferred to hose down the red dinos with a deadly flood, but you might like the fossilize power that turns them to stone. The earthquake power you receive first is the least satisfying, since it just clears the screen with a minimum of player interaction.

We enjoyed the Super Smites, but didn’t use them very often. They’re entertaining, and they can come in handy during the game’s Endless mode. But the Story mode levels are easy, and the Super Smites feel like a distraction rather than a game saver.

Tossing dinos is fun too, but once you’re halfway through the game you’ve seen almost everything Velocirapture has to offer. The game opens up new backgrounds and increases your smiting power, but it doesn’t introduce anything new. By the time you’ve completed the Story mode and opened all four Endless mode backgrounds, the game feels stale.

Velocirapture has all the typical strengths and failings of casual iOS games. The premise and the flick-and-draw mechanics are a hoot, but once you’ve seen the dinos and learned how to play the game, you’re done. (There are also some crash issues on older iPhones and iPads, but Turner Broadcasting says these are being addressed.) Overall, Velocirapture is a good game for a lazy summer afternoon, but it won’t be long before the dinos on your device are extinct again.

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