It’s hard not to love the character To-Fu. As a cube of sticky soy product he’s an unlikely little hero, but he’s got gumption. He has faced off against thousands of deadly saw blades, spikes, and lasers, in an endless pursuit of pink fortune cookies. The first To-Fu, which rang in at a hefty 140 levels, was a blast to play. So how does the sequel compare?
Favorably… but that’s because it’s mostly more of the same.
In both games, instead of controlling To-Fu using a full range of movement, you stretch and fling him where you want him to go. He sticks to whatever surface he touches, whether it’s a floor, wall, or ceiling. To beat each level, you have to maneuver him from his starting point to a pink fortune cookie somewhere in the level, without impaling him or slicing him up on any of the obstacles.
As in the original game, each level has three achievements for you to snag if you’re feeling bold. You get one just for finishing the level, another for collecting all of the blue lights strewn about, and another for completing the level in a limited number of jumps. Most levels require more than one play-through to do everything, especially the tougher later ones.
Don’t forget to stretch.
So the core of To-Fu 2 is identical to the original, but what’s changed? For one, now you can charge To-Fu by stretching him for a few seconds before letting go. His head will start to glow blue, and when you release him he shoots through the air like a bullet, plowing through any breakable wooden barriers in his way. This is a fun mechanic to use, but it doesn’t have a very big effect on the gameplay. They’ve also added a couple of minor new level elements, like reflective blocks that disappear after you touch them, but these aren’t novel or exciting, either.
The game comes with 100 levels, and while they’re well designed, after a while they start to blend together. Each leap between saw blades starts to feel like countless leaps you’ve made before, especially if you’ve played the original game. By calling To-Fu 2 a sequel, the developers raised our expectations. Unfortunately, they didn’t quite deliver.
Don’t get us wrong: To-Fu 2 is a polished and entertaining product, and you’ll have fun with it. But almost everything there is to love about the game, we’ve already loved about the original. Here’s hoping for something fresher in To-Fu 3.