If you want to combine platforming and timing-based mechanics, you can’t go wrong with a swinging game. The pendulum-like physics of a body dangling from a fixed point is more than just science– it’s fun, too. One series that has expertly utilized the mechanics of swinging in platforming games is Hook Champ from RocketCat, with its multiple spin-offs and spiritual successors. (more…)
It’s been five years since the App Store launched, and every year since then, we’ve been graced with a new edition of Gamevil’s Baseball Superstars series. Just like their Zenonia series, Gamevil produces slight updates to a winning formula with each year’s iteration. If you’re new to this over-the-top sports/RPG series, let us be your coach.
Many big-name console and PC ports that have made their way to iOS, but Blizzard’s Diablo series was never one of them. That leaves a dungeon-sized void for others to fill, and in 2009 Gameloft introduced their own isometric action-RPG, Dungeon Hunter. The similarities were immediately apparent, but gamers didn’t care– they wanted a hack-and-slash game full of loot and exploration. Dungeon Hunter delivered that experience perfectly, most of the time.
Before the launch of the App Store and the subsequent smartphone revolution, mobile gamers in South Korea had a head start on US audiences. Gamevil’s Zenonia is an action-RPG series that started off on high-end flip phones in Korea, but it eventually came stateside in 2009 on the iPhone. Over the years, we’ve watched the Zenonia series add numerous features, such as online multiplayer and overly-complicated plotlines. Read our feature below to follow the history of this impressive series.
Over the last two weeks, we’ve featured 10 of our favorite game series on iOS, but there are still 40 more to go. Today we’re paying tribute to Battle Bears, a unique series that combines cuddly teddy bears with big guns and rainbow-colored gore. In addition to launching several successful iOS games, last year developer SkyVu announced that Battle Bears was also on its way to becoming an animated TV series. Read on for more details about this delightfully twisted series.
From the very first Modern Combat game, we saw through Gameloft’s ploy. After releasing several imitation versions of popular console games, like the God of War knockoff Hero of Sparta or GTA-like Gangstar, we could tell that Gameloft wanted their own version of Call of Duty for the iPhone. Turns out, this was a good bet. With each new iteration, Modern Combat has grown into a best-selling series, pushing the visuals and multiplayer further than anyone expected. Here’s our tribute to this highly successful franchise.
Avast, ye scurvy dogs! Pirate games may be popular on the App Store, but there’s one series that started it all on PC: The Secret of Monkey Island. The iOS ports of this classic Lucasarts series featured vastly improved graphics, but the humor and adventure are just as good as they were in the early 90s. Read on for our collection of Monkey Island reviews.
Firemint’s Real Racing series has an analogue on consoles: It’s the iOS version of Playstation’s Gran Turismo. Both series are genre-defining, incredibly realistic racing simulators that show off the power of their respective platforms. And just as Gran Turismo has grown up along with the hardware, Real Racing has done the same. Today we’ll take a look back at all three entries in this groundbreaking iOS series.
Today’s featured games don’t have a common storyline, theme, or gameplay style– but they do share something special. Popcap games are known for their colorful characters, easy accessibility, and rich, unique gameplay. These iOS games, from Peggle to Plants vs Zombies, belong on every gamers’ iOS device.
From the earliest days of iOS gaming, one series was consistently used by Apple to demo the device’s incredible processor, touchscreen, and accelerometer controls: Need for Speed. In a 2009 press event declaring that year’s iPod Touch to be the “funnest iPod ever”, Steve Jobs himself brought Electronic Arts onstage to demo Need for Speed Undercover, and over the years, the series has hit the nitro and careened ahead wildly.
You open a book, and stare through a portal into another world. You fall inside, and get lost for hours, exploring and solving puzzles, trying to piece together a mystery that has led to two brothers being held captive in their own books. Myst was an absorbing adventure series on the PC, but now that you can carry around these worlds on your iPhone, iPad, or iPod Touch, they become downright magical.
Part of iOS’s legacy is that it helped launch a number of new genres tailor-made for the device’s touchscreen. In addition to tower defense and physics puzzlers, one of the most popular emerging genres is line-drawing games, where you trace a path on the screen with your finger to lead your characters to their goals. Today’s featured series, Flight Control, was the first to popularize this genre, and made a household name out of Australian developer Firemint.