Super Yum Yum 3

Super Yum Yum 3 is a game from , originally released 31st December, 1969

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Super Yum Yum 3 Review

When opening a game on your iDevice, you are occasionally greeted by an intense and serious introduction video, depicting fierce battles and brave warriors. Well, Super Yum Yum 3 gives you a different style of intro, greeting you with a cartoon video depicting poor parental practices and silly characters reminiscent of Yoshi and his family. And if you thought Yoshi was cute, just wait until you engage in the adventures of Leon.

The plot and concept behind SYY3 are both quite simple. Leon went out to do a little dance, and Miss TumTum, a “fragrant fruit monster,” has eaten the fruit on the trees where his children were sleeping, consequently swallowing them as well. Leon returns, exclaims “not again!” — it makes us want to call Child Services for the sake of the little ones. He redeems himself by venturing off to rescue his children armed with his tongue, color-changing abilities and insatiable appetite in a puzzle game that brings a refreshing change to a genre lacking in much variety.

SYY3’s world is divided between an overall world map and individual levels, which are cartoon-style fields strewn with obstacles and fruit. Though SYY3 promotes a healthy diet, these fruits do something only seen in Willy Wonka’s factory — they change your color. Each fruit and its leaves have their own color. Leon can only eat fruit that are his current color, and then changes into the color of the leaves. All of the fruit are placed very intentionally, so choosing the proper eating order takes some planning, or else a level restart is in order.

Rescuing your children still is, of course, the main goal, and they also help in devouring the larger fruit on the field, adding another element to the puzzle. While we feel awkward discussing it, the length of Leon’s tongue also plays a role, as it has different reaches in different worlds, making things more complex as you go along. And while the sound of Leon enjoying fruit always makes you grin, it would be nice to play this relaxed puzzler with your own tunes.

SYY3’s design certainly offers a good refuge from real life while serving one purpose: childish joy. It is deceptively challenging, but hardly frustrating, and we really had trouble finding any faults. To quote Dr. Seuss: ‘I like nonsense. It wakes up the brain cells.’

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