There’s little that’s more satisfying in a racing game than nailing the perfect drift. That’s what this game is all about. Time your drifts right, and you’ll get a speed boost that helps you shave seconds off your time. Touch Arcade says while it won’t blow your mind, Mega Drift is a fun little time waster.
The developer could stand to be a little less stingy with its currency, but ultimately the levels and mechanics are fun enough. Thank goodness there’s no energy mechanic so you can play as often as you want — that’s the saving grace that helps alleviate some of the pacing pratfalls. It’s funny though, as Mega Drift includes the option to gain a few more seconds after a failed run if you watch an ad. Even if you pay to remove said ads this “feature” still appears, curiously enough.
Via Touch Arcade
Are you the type to enjoy the occasional roguelike on iOS? If so, there’s a good chance you’ll enjoy Microgue, a retro-style game of dungeon exploration that’s a cut above much of the competition. From Pocket Gamer’s 8 out of 10 review:
The really interesting thing here is the monsters. They all have their own movesets and ways of stalking you. You can lure them onto traps, and use their death throes to blow up other enemies.
Learning their patterns is half of the fun, and figuring out ways of killing them with your limited moveset adds a layer of tactics to the game too.
Via Pocket Gamer
If you’re playing Gamevil’s free-to-play game Dungeon Link, 148Apps has a code to get you free stuff. Specificaly, you’ll get 10,000 gold and three normal summons if you enter the code 148APPS1 before May 4. Here’s how:
- Select Settings (gears icon) in the upper right hand corner of the home screen.
- Select “Notice” in the bottom left column.
- Select the “Enter Your Promo Code Here” banner.
- Enter your code (148APPS1).
- Return to home screen and select Mailbox (envelope icon in upper right hand corner) to claim your items.
Gamezebo reports that Ouya is on the brink of going down in a sea of debt unless it can find a buyer soon. The micro game console had a hugely successful Kickstarter run in 2013, but it hasn’t managed to turn into a commercially viable product, it seems. From the article:
Part of its failure to do so can be attributed to the larger inability of microconsoles to catch on. While enough people seemed to like the idea of versatile, relatively inexpensive boxes to have them successfully crowdfunded, none have done much of anything to even hint at any changes to the larger gaming status quo.