Vampire Origins Preview

Preview Posted by Tim Rattray, July 24th, 2009

Vampires have been around for ages. Through countless appearances in movies, games, and books, they have become one of the most famous villains of all time. But we still don’t know how they were discovered in the first place, and that’s where Vampire Origins comes in.

The gameplay in Vampire Origins is based around what Ice Hill's Roman Mazovetskiy described in an e-mail to us as an “intuitive point and click controls that give a player a unique opportunity to interact with a game.” Basically, you tap where you want the character to shoot, and he does it. Mazovetskiy said there will be an alternative control method to further enhance the gameplay, but he did not elaborate on that in his e-mail.

Aside from battling hordes of zombies in an overhead view, the game also will include close-up sword fights, putting you face to face with your opponent. Most of these battles will be against the main enemies of the game. “These highly detailed combat sequences will be like mini-games,” Mazovetskiy wrote. They will also control differently, having the player slide his finger around the screen to attack and defend.

However, Vampire Origins is not all about the action--Mazovetskiy boasts of a strong storyline to complement it as well. As the title suggests, it will be about the first confrontations between humans and vampires.

“There are few games in AppStore that possess an immersive atmosphere and give players something more challenging than just kill-them-all gameplay,” Mazovetskiy wrote. “A strong storyline leads the player through the game. We created a game where you don't just play the game to look at modern graphics with stunning visual effects, but you also sympathize with the main hero and try to steer his destiny.”

Mazovetskiy noted that the game won’t launch with any 3.0 features, though he said it could be a possibility for future updates. At this time the engine is almost complete and too far along to include 3.0 features at launch.

Mazovetskiy said game will launch with the full storyline, so future content updates will likely consist of new features and improvements to extend the depth of the gameplay, not the plot. Vampire Origins still has no set price, but Ice Hill is aiming for a worldwide release this fall.

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6 Comments

  1. E_Domina July 24th, 2009

    Steve P., didn't i tell you about this earlier?

  2. klouud July 24th, 2009

    Its seems to be a trend that game on the iPhone only get better with time... like a fine whine, cheese, or fish.... hmm... anyways - As time goes on games get cheaper and receive updates that vastly improve the game itself... The rate at which the iPhone platform evolves does not help this issue much either, with new FW's and hardware constantly coming out.

    Unless you are a die hard "must have it now" kind of person, waiting to buy a game seems more and more appealing...

    I understand that 3.0 has created a gap for this game - and that is relatively unfair, but with the way things are going.... Dev's really need to step it up if they want consumers to shell out for a launch price.

    tim

  3. The Game Reaper July 24th, 2009

    Yet another point and shoot. How disappointing.

  4. Steve_P July 24th, 2009

    E_Domina, I believe you did, yes. We've been waiting on comment from the developer.

  5. E_Domina July 25th, 2009

    oh

  6. Kyoshin July 26th, 2009

    This is a damn good lookin game lol. Nice preview.

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Screenshots

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