Be the first to write your own take on Spider: The Secret of Bryce Manor.

Spider: The Secret of Bryce Manor Review

Review Posted by Riordan Frost, August 18th, 2009

Spider:  The Secret of Bryce Manor Boxshot Spider:  The Secret of Bryce Manor Boxshot Buy It More Info

STP Score

Must Have - 4 out of 4

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Average Score
4.0
7 votes
Innovative; unique puzzler
One save slot; no level select; menu flaws
Even for those squeamish around spiders, this puzzler is a work of art that will have you spinning webs all day long, despite the nasty menu failures.

Spiders are one of those things that most of us can’t live with and can’t live without. They do indeed help with the pest control, but they’re gross and many of us are afraid of them. Spider: The Secret of Bryce Manor takes those fears head-on and puts you in control of a little spider, snatching up bugs.

Spider is based in an enormous manor, long since deserted, and long since filled with all manner of insects. Your job as a spider is to run, jump, and spin webs to eat these insects. All of this movement is entirely touch controlled, and pretty close to flawless. Your spider moves very fast and jumps incredible distances, which frightens some of us arachnophobes more, but we quickly found ourselves cheering for the little arachnid. There’s really nothing as uniquely rewarding as tackling a hornet out of the air, or spinning an eight-point web.

Eeek!

Spinning webs is another element just as easy, and it simply involves anchoring the spider, jumping to a nearby anchor to form one border, and then continuing until you’ve made a complete shape. You can zoom out at any point in time to scope out prey and navigate parts of the level. The insects are varied, ranging from the rather stationary marsh fly to the agile ladybugs, able to wiggle out of a web if given time.

The levels themselves are rooms or parts of the house, from the pantry to the garden well. Each is drawn realistically, and their details are impressive. There is usually a secret area in every level, as well as more direct puzzle elements. While each level itself is a puzzle to figure out how to anchor webs to furniture and capture every bug, there are also levels with switches in them for various purposes. Take the light switch, for example, which causes all of the moths in the area to flutter about the light bulb, and into that web you cleverly wove earlier.

Eating some most delicious bugs. Yum yum!

The menus and Facebook Connect are where we have our only qualms. For one, there is only one save slot in the game, restricting your spidery adventures. Oh, and don’t dare start switching between the four modes in the game, because it will reset your progress in the first mode entirely. Also, though the game gives you some cool stats after each level, there is no way to go back to a level after it is completed.

While there is definitely some disappointment and frustration with the game’s technical side, Spider is an incredibly innovative game which we don't see often enough in the App Store. Its unique character provides a breath of fresh air, though that air may soon be filled with cobwebs as you busily live out Sir Walter Scott’s quote, "O, what a tangled web we weave!"

Spider: The Secret of Bryce Manor developer trailer

User Reviews

Be the first to write your own take on Spider: The Secret of Bryce Manor.

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4 Comments

  1. pante August 18th, 2009

    i really have to say that i was AMAZED by this game. i love it all the way, the idea, the story, the GAMEPLAY, it's all simply fantastic.

    i would love to have a free play mode, for example a big mansion, where you can just build a huge web - just for fun (any pocket god characters? :) ).

    and common - an UNDO option (maybe one per level) is a NEED.

    cheers, great review as always STP crew.

  2. Steve_P August 19th, 2009

    This game is GORGEOUS. What an accomplishment. I want to see it on other platforms, too.

    1. Tim_R August 19th, 2009

      The glory of it is that there is no other platform it would work just right on ;)

      Definitely an extraordinary indie effort, something we have seen a lot of this month (Gomi comes to mind).

    2. Jeremy_W August 21st, 2009

      Heresy! Thou shalt have no other platforms before the iPhone OS Platform.

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