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Project 72 Review

Review Updated by Tim Rattray, March 1st, 2010, originally posted January 26th, 2010

Project 72 Boxshot Project 72 Boxshot Buy It More Info

STP Score

Good - 3 out of 4

Your Score

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Average Score
2.0
2 votes
Solid, well-implemented game concept; good art
Online scoring could be a little more robust
Project 72 was conceptualized and developed in only three days, but plays like it took this team a lot longer.

UPDATE: March 1st, 2010

In recent updates, Project 72 has transformed from a very simple casual title to a strategic survival dodger. New obstacles, such as "Zliders" from the developer's other game, further optimization, and better progression balancing improve the experience in large ways.

Our favorite new feature is the laser beam powerup that allows you to tap the screen and destroy asteroids blocking your way.

Project 72 gets better each time we come back to it and continues to keep the gameplay interesting. If you enjoy gaming in bite-sized chunks, this isn't a game to miss.

Project 72 is one of the more impressive App Store feats: a quality title that was conceptualized and developed across three sleepless days. While most studios would spend a month on such a game, this four-man team was able to produce a playable and enjoyable product in a mere fraction of that time.

The concept powering Project 72 is simple, but well-executed. You must try and navigate your ship through the level as far as possible. As you fly onward, your jet fuel starts to deplete. To fill it back up, you must collect fuel packs scattered among the stars.

It may sound easy, but a multitude of obstacles block your way. Meteors and yellow ships blow up on impact, taking a large chunk from your fuel supply and slowing you down, while UFOs and black holes spell an instant game over if touched. Blue ships don’t hurt you besides slowing you down, but this can still be hazardous if the next fuel pack isn’t in sight. There are also two power-ups at your disposal: an accelerator and shield that blocks your ship from one obstacle.

Close encounters of the wrong kind.

To top off the addictive casual gameplay are online leaderboards. While they aren’t extensive, their inclusion in a game that took 72 hours is admirable, especially when other studios can work for half a year on a title and never add this feature. You don’t have an option of whether or not to submit your score, which some people may not like.

Project 72 has polished graphics, an original electronic soundtrack, and computerized voice-overs. This attention to detail is something missing in many casual titles, yet this team did a superb job.

The game itself, while not groundbreaking, is a lot of fun. The developers have really accomplished a remarkable feat here and we commend them for it. Launch over to the App Store and pick up this game for only $0.99.

Project 72 developer trailer

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