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Mage Gauntlet Review

Review Posted by Tim Rattray, October 21st, 2011

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STP Score

Must Have - 4 out of 4

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Average Score
3.0
3 votes
Excellent gameplay; top-notch pixel art; witty, whimsical dialogue; loads of content; hats!
Bosses are often defeated in the same way
If you fondly remember the days of 16-bit action RPGs, then it doesn’t get much better than Mage Gauntlet. In fact, gaming doesn’t get much better.

Few developers have found repeated success in a genre the way Rocketcat Games has with their “Hook” trilogy: Hook Champ, Super QuickHook, and Hook Worlds. However, the real test for the company is proving they can do more than just grappling hooks. Now, Rocketcat has created Mage Gauntlet, an action-RPG that proves this point, and much more.

Mage Gauntlet hearkens back to the days of SNES 16-bit action RPGs with incredibly detailed pixel art and challenging levels. The game’s story is simple, and the dialogue pokes fun at RPG cliches such as fetch quests, "trash" enemies, and smashing objects. Those who have played the humorous Hook games should know exactly what to expect on this front.

He sees through our plan.

Button-mashers won’t get very far in Mage Gauntlet, as the game forces you to stay on your toes. You’ll need to utilize dashing, charge moves, and spells in order to effectively take down large groups of competent foes. Nothing is more satisfying than quickly dashing away from a fireball so that it hits another enemy.

Spells are handled in a particularly interesting way. Your character, Lexi, doesn’t have the ability to cast magic, so she uses her gauntlet to store and summon powerful spells. To trigger a spell, you simply pause the game, choose your spell, and decide where you want it to go. Lexi’s gauntlet can only hold up to four spells at a time, so it’s important to choose when to use them carefully.

Each area is comprised of four levels, the last of which is a boss battle. Normal levels tend of be lengthy, with plenty of replay value to find loot, secret areas, and a higher score. Boss battles are slightly less satisfying, as most boil down to killing lesser enemies and spamming any spells you get at the boss.

'Scuse me, coming through!

There are two ways to customize Lexi. Each time you level up, you’re awarded a point to put into one of three stats. Then, you can use gear to give her special perks such as spell buffs or more health. Hats, a staple of every Rocketcat game, are plentiful and have no stat effect, so you can go for style without sacrificing power.

Mage Gauntlet also has a huge amount of content. After you beat the game, you can play through Master Mode. This mode features reworked versions of all 42 levels, along with new loot tables, secrets, and unforgiving enemies.

Mage Gauntlet could easily sell for a premium price, but it only costs $1.99. Don’t think twice about spending mere pocket change on what will likely be remembered as one of the App Store’s great indie classics.

Mage Gauntlet developer trailer

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9 Comments

  1. kevin October 21st, 2011

    Sooo good.

  2. MarinaNT October 21st, 2011

    I am not agree at all with this review. And this game is not even 5% close of the old action rpg that we can find on SNES... the quality of those is much, MUCH, better than mage gauntlet. Also lot of action rpg that you can find for ipod/iphone is 1000 times better than this one, that i dont find that is an action rpg, just an action game.
    I been waiting last weeks for Mage Gauntlet, I expect something really good after seeing the videos of the project.... but after buy it and play for 1 hour.... it just disappointed me a lot .All the time is the same, killing enemies, broking things with no reason, boss and next levels... TOO boring. the story is not original, neither interesting.. and there are nothing that make me remember of 16 bits games. They should not mention SNES games in the description because this game is too far to be like them.

    1. Riku October 21st, 2011

      This review is validless .I am not think he can speak English with correct. I am not lookeding this person's comment any more

      1. marinant October 22nd, 2011

        I am foreigner, english is not my mother language. I would like to see how you gonna talk my language. My opinion is not validless, is just my opinion and maybe there are somebody that think the same way like me. And... i am not a guy.

        1. Riku October 22nd, 2011

          Oh. Sorry if I offended you.

          *awkwardness*

          1. fractalrock November 10th, 2011

            What a douche. You are one of the reasons for the term, "ugly American."

  3. Mike October 21st, 2011

    What is funny is that there are indy devs making lesser or similar wuality genesis carts today, like Pier Solar, and charging $40 for them while this game is only like 2 bucks.

  4. your personal robot October 21st, 2011

    To put it simple: Instant classic.

  5. n00b November 7th, 2011

    is there anything *at all* similar for iOS? thanks

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