Slice It!

Slice It! is a game from , originally released 31st December, 1969

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Slice It! Review

Slice It is one of those games based on an idea so simple it’s hard to believe it hasn’t been done a thousand times before. A shape is drawn on graph paper, and your job is to cut it into equal parts. You’re told how many cuts to make and how many pieces to end up with, but the rest is up to you. As long as the resulting pieces are close to the same size, you proceed to the next puzzle.

The early puzzles are very simple and straightforward, but soon the difficulty ramps up. The shapes might be asymmetrical, or there might be multiple shapes. Later levels introduce you to restricted areas you can’t cut through. In short, like many of the best puzzle games, it starts out with a simple concept and expands on it, adding new rules and gameplay elements as you progress. But make no mistake: Slice It isn’t easy.

In the cut.

If you get stumped, however, you can spend hints, which show you where your slices should go. After you’ve completed a level, the game awards you up to five stars, depending on how well you did. Cutting the pieces into near-identical sizes yields hints. Failing to do so either nets you no hints or results in failure.

As fun as the game is, we have some issues with it. A finger is a meaty appendage that lacks the precision of, say, a pen. Since Slice It requires pixel-perfect line drawing, this becomes a problem. If you mess up a line you can press the undo button… unless it’s the final line of the puzzle, in which case there’s no going back. Also, for some reason the game often counts lines you’ve started but retracted. These aren’t game-killing flaws, but they’re bothersome nonetheless.

We also noticed the occasional typo in the game’s text. When restricted areas are introduced, for instance, the screen says, ‘You can draw a line that goes over the restriction area.’ That wouldn’t be so bad if it wasn’t the exact opposite of what they’re trying to convey. Luckily, the gameplay is very intuitive.

Other than those gripes, we had a lot of fun with the game. It’s a simple yet rich puzzler that packs a lot of charm. It’s also a universal app, so one purchase lets you play it in native resolution on your iPhone, iPod Touch, and/or iPad. With 60 levels to cut your way though, Slice It gives you plenty of bang for your buck.

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New App A Day: Slice It!

Today’s featured game is the latest release from Com2Us, a company known for making Inotia 2: A Wanderer of Luone and Homerun Battle 3D. Like many successful puzzle games, Slice It! has a simple-as-pie hook that becomes more and more brain-racking as you progress.

Slice It! is all about dividing shapes into equal parts. Each stage takes place– in the grand tradition of the doodle genre– on grid paper. The computer draws a shape, and your task is to draw lines through the shape to slice it into equal pieces. How many pieces you’re trying to create varies, as does the number of lines you must draw to make them.

The computer then calculates the percentage of the total area in each of your pieces, and you are awarded up to five stars for how close to equal your pieces are. If any of the pieces are too small, you fail the level and have to try again.

We’ve played Slice It! for a half hour, but we only intended to give it five minutes, which speaks to the game’s immediate addictive quality. It’s also great to see a universal app for such a low price. Our main complaint so far is that a finger is much fatter than a pencil point, so it often takes a few tries to get your cuts to go precisely where you’re trying to put them. When that happens, the “undo” button is a godsend.

Despite that, we can definitely recommend Slice It! for fans of geometry, or anyone who likes unique, addictive puzzle games.