Clumsy Ninja Review

I didn’t expect to enjoy Clumsy Ninja. I never understood the appeal of into virtual being simulators like Nintendogs, and Clumsy Ninja didn’t seem all that different. And then I started playing it, and Clumsy Ninja changed the way I think about these types of games. Most importantly, I’m having a really fun time with it.  Read More →

Castle of Illusion Starring Mickey Mouse Review

Castle of Illusion isn’t Mickey Mouse’s first appearance on iOS, but fans will be glad to know that it’s a game worthy of his stature. A souped-up remake of the Sega Genesis classic, Castle of Illusion is a 2D/3D platformer that has you exploring varied environments, finding scattered collectibles, and pelting bad guys with apples. The overall experience is like playing through a Disney fairytale.  Read More →

Icycle: On Thin Ice Review

Are you familiar with the works of a man named Saul Bass? During the ’70s and ’80s he was one of the most iconic graphic-designers/artists the nation had ever seen. His surreal and spacey style graced movie posters, corporate logos, and even movies themselves which included the title sequence for Hitchcock’s Psycho. He has been imitated, revered, and homaged endlessly over the years (check out the title sequence for the Spielberg movie Catch me if You Can for an idea) and it’s not hyperbole to say that he’s one of the most influential artists of the modern era.  Read More →

The King of Fighters ’97 Review

The ‘90s was when the fighting game craze was at its peak. You had Capcom’s Street Fighter II and Midway’s Mortal Kombat leading the charge, not only at arcades across the country, but these franchises also had remarkable ports created for the home consoles as well. SNK was another company that threw its hat into the fighting game arena, and had some respectable franchises as well.  Read More →

Tilt To Live 2: Redonkulous Review

The original Tilt To Live was an abstract and creative take on top-down shooters, where your single arrow had to avoid increasingly aggressive red dots. By triggering onscreen explosions and other power-ups, you had a fighting chance at survival. Tilt To Live 2: Redonuklous is not as absurd as the title suggests– it’s more of the same quirky action, with only minor improvements.  Read More →

Rayman Fiesta Run Review

The perfect mobile game shouldn’t try to replicate a console or PC experience. There are exceptions, like the amazingly deep XCOM: Enemy Uknown and Baldur’s Gate: Enhanced Edition, but the most successful iOS games are easy to pick up and play, with bright and appealing graphics, and a huge amount of content and depth. Rayman Fiesta Run matches all of these criteria, making it another Must Have platformer.  Read More →

Meltdown Review

The term “meltdown” brings certain connotations of dread with it. If the core of a nuclear power plant suffers a meltdown, that’s your cue to make peace with whatever deity you worship before everything you love is engulfed in a radioactive fireball. If a two-year-old kicks off a meltdown in the middle of a grocery store, plug your ears ’cause it ain’t going to be pretty. But Meltdown by Bulkypix brightens things up by allowing you to associate the word with an intense, if familiar, dual-stick mobile shooting game.  Read More →

Sorcery 2! Review

In some games, the story is the backdrop, a means to get you from one action setpiece to another. In other games, the story is so deeply integrated into the action that it’s hard to imagine one without the other. In Sorcery 2, the latest choose-your-own-adventure storybook game from Steve Jackson, the story is the whole point of the game.  Read More →