Zombie Flick Review

Assuming the zombie theme on the App Store hasn’t jumped the shark yet (Note to self: make a game about a zombie shark), a game like Zombie Flick might have enough creativity to squeak by. And by squeak, we really mean splat, the sound of a can of baked beans making contact with an undead little old lady.

In Zombie Flick, there’s not a shotgun or sniper rifle to be found. Instead, your hero inexplicably chooses to make his last stand on a pile of random junk. In addition to heavier zombie-repellant objects like bricks and electronics, you’ll also be able to do the same amount of damage with bunched-up paper and whoopee cushions.

Flick ‘em like boogers.

Your lethality with a roll of toilet paper is never questioned, so long as you can make it skip to multiple zombie heads. To aim, you just place a finger on your target and release with a flick.

At the same time, you’ll have to keep turning around to make sure zombies don’t sneak up on you, and extras like slow-mo mode and encouraging phrases like “goregasm!” are your incentive for staying alive. That, and the OpenFeint high scores.

So is Zombie Flick a pile of junk? We thought the two gameplay modes– unlimited and two-minute survival– were very repetitive , and after a while the thrill of braining the undead with random objects wore off. But technically, Zombie Flick is very polished with great graphics and sound design.

Before too long, Zombie Flick can start to feel like Skee-Ball, with more blood and guts and no prizes. It’s a creative take on an overused genre, so even if you’re getting sick of zombies, it’s worth a quick flick.

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