Updated: Twin Blades Review

Press Start Studios has finally come out with a big update for its gorgeous hack-n-shoot 2D side-scroller. It looks like it was worth the wait, because this update is massive, and adds a lot of great new elements to the gameplay.

Every conceivable area of the original game has been expanded. From new combos to new environments, all of the original content has been upgraded substantially. But the real story is about all of the neat new things they’ve added, like day-night cycles, which don’t necessarily add a lot to the gameplay, but are a cool feature nonetheless.

The biggest improvement comes in the form of a large new campaign, complete with all new boss battles and several new weapons to experiment with.

What’s most intriguing is that even though this update offers much more content than the entire original game did when it went on sale last year, the update is still 100 percent free if you bought the original. The full product now costs $2.99 for newcomers, up from its original price of $.99.

Still, the core gameplay hasn’t changed much, and your opinion of Twin Blades will probably not change after this addition. That said, this is probably a better buy now that it’s $2.99 (with the update) than the original was at $0.99 without it.

Sure, you’ve survived the zombie apocalypse dozens of times before in videogames. But have you survived the anime-themed zombie apocalypse? Twin Blades offers a simplified forsaken uprising in the form of a hack-n-shoot side-scroller that is one of the most visually breathtaking games yet released on the App Store. One might say it’s “drop undead” gorgeous.

Gameplay is relatively simple, as you mostly just march from one end of the screen to the other, shooting zombies in the face with a variety of weapons, and slashing them with a giant scythe. The awesome scythe slash isn’t just for effect, though. Firing your equipped gun spends a certain amount of energy that can only be regained by killing zombies with the scythe, so you’re required to merge your strategies for survival and resource management into a more complex plan. It’s not exactly groundbreaking, but it adds a small (but very welcome) amount of thought to what would otherwise be a completely mindless beat-em-up.

A ballet of death and destruction.

This system may have actually been influenced by the PlayStation 2 game Odin Sphere, and that’s not the only part of this game where that influence can be found. The amazing visuals also seem to heavily draw inspiration from Odin Sphere’s beautiful graphics engine. If you’re familiar with that title, you’ll have an idea of what to expect here.

Twin Blades doesn’t reinvent the wheel, but it doesn’t exactly try to either. It’s good fun so long as you’re not completely worn out on zombie slaying. If you’re a graphics junkie interested in seeing how far developers can push iDevice development, check out this game.

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