Reckless Getaway wasn’t a long game when it launched, but it was definitely fun. The developers have recently updated their manic driving game with a new mode that doubles the amount of content in the game, but not in a very meaningful manner. The new mode is just a new way to play through the game’s existing tracks, and it’s basically just a reduction of the game mechanics we saw before.
In the new mode, rather than collect coins and a variety of power-ups in your nimble little sports car, you control a big beast of a machine, and only one of the power-ups is available. Your goal is to get as many destruction-based points as possible. Creating chaos was already a big part of what you were aiming to do in the original game mode though, so the new experience is fairly underwhelming. It almost feels like this new mode may have been their original prototype for the game, which was then expanded into what we saw on release.
Still, it can’t be argued that it’s not added value, and Reckless Getaway is a game we’ve already strongly recommended. If you haven’t bought it already, you probably should, but not necessarily because of the new content.
Reckless Getaway is a new driving game on the App Store that’s uncommonly easy to recommend. It has simple controls, a fun style, and so much polish that you’d swear you could see your reflection in it.
Each chapter of the game begins with a short scene in which you’re committing a robbery. You then drive through a handful of tracks, evading police and doing stunts before you’re on to your next theft. Driving against the flow of traffic, hitting jumps to go over other vehicles, and blasting your pursuers off of the road are just a few of the mad antics you can get involved in to improve your score and unlock more levels. It all sounds fairly felonious on paper, but once you jump into the cartoony action, the larceny and violence don’t feel any more mischievous than writing graffiti in pencil.
Someone called the paddy wagon.
The game’s levels are expertly designed to reward close attention and– if you want to grab a top spot on the leaderboards– some memorization. To earn a good rating on a track, you’ll need to do some off-road driving and spend some time with all four wheels in the air. The game moves pretty quickly, so you probably won’t be able to do better than two out of four stars the first time you play a level. It’s very easy to blow past the ramps, coins, and power-ups necessary for high scores, but it’s by no means a chore to return to these tracks to get more stars and unlock more content.
The game avoids becoming monotonous by including a refreshing amount of variety in its visual design. Even some of the best iOS games just present their levels as slight re-arrangements of a few basic themes, but all of the stages in Reckless Getaway tend to have at least one distinctive visual element to them. It makes replaying old tracks to earn more stars less tedious, as well as makes playing new tracks more interesting.
There’s no shortage of madcap energy in Reckless Getaway, as the animations and physics in the game give the impression of total chaos. The driving, however, is very tight and responsive. It’s this balance between order and disorder that makes Reckless Getaway so much fun. Any less insane, and it could be a fairly ordinary driving game. Any looser-feeling, and the player would feel disconnected from the experience. The developers’ success in striking the sweet spot between madness and control makes Reckless Getaway a game that we eagerly invite everyone to enjoy.