Updated: Dots – A Game About Connecting Review

With a new update, developer Betaworks One has addressed the one complaint I had about Dots in my original review. Previously, the game was iPhone-only, and playing it on iPad left a bunch of unused space on the screen or required you to use the pixel-double feature. Now they’ve made the game universal, but the result is not quite what I had in mind.

I had gotten used to playing the game pixel-doubled on an iPad, which made the dots playing field nice and large on the screen. Now when you play on an iPad, the game is the same size as the iPhone version, but centered on the screen. The result is that it looks weirdly small, with lots of screen real estate going unused. On the plus side, the developers say they’re working on a “2x iPad mode” for their next update, so we still have something to look forward to.


Universal support isn’t the only thing they’ve added with this update, however. It also includes a pass-and-play multiplayer mode that lets you get competitive with other people in the same room. And it includes a high-contrast color option for color-blind gamers. So if you haven’t downloaded Dots yet, go ahead and give it a try.

This review was originally published on May 23, 2013. It was updated May 30, 2013.

Often in life, it’s the simple things that bring us the most pleasure. The game Dots is a simple thing, and I’ve found myself returning to it daily over the past week and a half. It’s a casual game that just about anyone of any age can enjoy, anywhere they happen to be. All you need is a minute of free time and an iOS device.

Dots gives you a white screen containing rows of colorful dots. Your job is to find adjacent like-colored dots and draw a line connecting them either horizontally or vertically. Dots is a high-score game, so the goal is to make as many matches as you can within a 60 second time limit. You get points for each dot you connect, and if you form a square, all dots of that color disappear from the board.

Three power-ups are available to help you rack up a higher score. One, which can be used only once per round, grants you an extra five seconds on the timer. Another lets you make a single dot vanish. The last–the most expensive one–lets you clear all dots of a single color from the board. Power-ups are purchased by spending currency that you earn as you play. Naturally, you can also buy extra dots using real-life money, but they never push this option on you.

Graphically, Dots is appealingly minimalistic. Like Letterpress before it, Dots is made with a “flat” design philosophy, and it works great. They’ve managed to include enough playfulness in the animations that it always feels like a game.

Dots is a simple, extremely well-made game that’s ideal for quick play sessions. Really, the only thing missing is an iPad version. Dots is fun and free, so why not give it a try?

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