Cheap Shot: FaceFighter

Many children daydream about faraway kingdoms, magical beings, and other fantastical things. Of course, when given homework, confronted on the playground, or forced to live through a socially awkward situation, children (and adults) often enjoy darker imaginings, more along the lines of beating up the offending parties.

FaceFighter allows you to virtually live out these daydreams, new or old, and beat up whomever you please on your iDevice. That is, if you have a picture of them.

Most people in your photo library are probably your loved ones and friends, so we guess you can go ahead and fight them if you really want to, but what about all of those rivals you’d really like to take a virtual punch to? Well, practice your stalker skills on Facebook (everyone does) or in real life and snap a picture of them. You have to get their face close-up though, so let us know how that goes.

And this one’s for calling me violent!

Once that’s done, you can create your digital foes and fight ‘˜em ‘˜til they drop. Or until you drop, actually, in the fidgety battle system known as button mashing to fighting fans, since your target does indeed fight back.

Unless, that is, you choose the ‘˜Appy Slapper’ setting, where they don’t hit back! Oh, what a perfect dream! Besides being easy, it may be some good therapy if you get beaten by the digital version of your foe. Nothing is more embarrassing than that.

The obvious flaw in the game is the face calibration, meaning that if you don’t have a picture of a face really close up, you’ll either fight a fuzzy picture or a misaligned face that sprouts a bloody lip, eye, or nose in places they don’t belong.

FaceFighter is a fun concept, and if you want a way to safely beat up your foes (or friends) outside of your imagination, look no further.

Editor’s Note: Cheap Shot is a new review feature where we pick a game that costs $.99 or $1.99 and give it the quick review treatment. While you won’t find a 1-4 score or our usual pros and cons, you will get a direct assessment of the game based on a one-hour playthrough. You’ll still find our full-length, regular reviews for other games.

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