Mevo and The Grooveriders Hands-On

We put Mevo and The Grooveriders on center stage in front of our camera for a video hands-on! Take a first look at this groovy rhythm-platformer after the jump.

E3 is truly a global draw. Red Rocket Games CEO Jung Suh flew in all the way from Shanghai with a new music game called Mevo and The Grooveriders in tow. We put on a noise-canceling headset on and dived in for our hands-on.

Mevo and The Grooveriders are fresh faces on the App Store, but they’ve actually been around for a bit on PC gaming service Steam. Suh describes the scaled-down iPhone version as a kind of “rhythm platformer,” where you tap buttons in time with the music to navigate your character through a level. “Our nearest competitor is Tap Tap Revenge, but we’re more of a game,” Suh said.

Mevo is a one-eyed, stylized little dude who runs straight forward along a multi-leveled track, moving in time to the background music. There’s two touch buttons to play, one with a left arrow and one with a right arrow. The idea is to match your button touches with the arrows and symbols on the track as quickly (and accurately) as possible. Skillful play is rewarded with Funk points, an in-game currency that lets you unlock new avatars and dance moves.

The music is provided by Shanghai MFA, which Suh described as “the only funk band in Shanghai.” It is seriously funky stuff, all right–our toes started tapping involuntarily during our demo. Suh intends to turn Mevo into a vehicle for indie DJs using the iPhone OS 3.0 microtransaction model. Access to the user’s iPhone library will also be a possibility.

When the 99 cent title comes out next week, it’ll start out with three stages, difficulty levels, characters, and powerups each. The eventual plan is to release 15 levels via updates.

Mevo and The Grooveriders has definite potential as quick, stylish music game. We’re looking forward to seeing how music gamers react when it comes out next week. We’ll put some assets up as soon as we get them from the developer.

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