GDC 2009: Tiger Woods Hands-On

We’ve got the official Tiger Woods iPhone product sheet from EA Mobile, and we’ve posted up a few new screens and our preview video as well.

* Play as or against Tiger Woods and other professional golfers such as Annika Sorenstam, Vijay Singh, and Retief Goosen

* Experience realistic courses with detailed 3D graphics including Pebble Beach, St. Andrews, and TPC Sawgrass

* Master the highly tuned “touch-n-drag” swing meter with visual feedback to achieve the perfect swing

* Swipe the screen to affect your Ball Spin direction as the ball is flying through the air

* Complete achievements and earn official “Bragging Rights” that you can flaunt to your friends!

* Listen to play-by-play commentary by Sam Torrance & Kelly Tilghman

* Escape and play a round of golf any time, any where

Awesome news! Like the famed golfer himself, Tiger Woods for the iPhone is steadily working into shape. And we’ve got video, of course.

Tiger Woods is still very much in development, so the feature set isn’t locked yet; we don’t know how many courses, golfers, and tournaments will be included in the final game. Here’s what we do know. You can play as Tiger, Vijay Singh, and a bunch of other famous golfers. If those guys don’t suit your fancy, you can make your own custom golfer and customize his clothes and look. And a very authoritative-sounding Scottish announcer is doing all the voiceover work and commentary.

Golf games live or die on their swing mechanic, and Tiger Woods has a great one, from what we’ve seen. It’s a swipe strip that simulates the backswing as you draw down the iPhone, and then whirls through the stroke and the follow-through when you swipe forward again.

The breadth and speed of your swipe dictates the power of your swing, and if your fingertip moves to the right or left during the follow-through, you’ll hook or slice the shot. It may sound a little bit like a skee-ball toss, but it’s actually very natural, and it works famously. Plus, once the ball’s in the air, you can tease the screen to apply spin to the ball, for that extra bit of distance.

This game is a work in progress, but it looks like it’s headed in the right direction. We have no information on when the game will be released other than a “Spring/Summer 2009″ launch window; EA Mobile has also suggested that the game will make its debut at the upper end of the price range.

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