Recommended games in Apple TV
Kingdom: New Lands out on mobile, finally
Of all games I’ve played over the past year or more, I’ve played Kingdom and the New Lands expansion the most. I can best describe Kingdom as a one dimensional simulation game. The only way to move on the island is left/right while riding your mount. Along the way recruit troops, build an encampment and walls, defend your encampment, and try to get off the island. Remarkably simple, yet I have over 200 hours into the game, it’s very sticky and repeatable.
I’ve been beta testing the mobile version for a few months now and have come to love it more than the desktop version. I’m not 100% sure I agree with the way progress is saved on mobile (only at the dawn of a new day), but it’s has worked out well to save me a couple times. Well worth the download to see what a sim game can really be on mobile.
Posted March 9, 2017 by Jeff Scott
Freeverse heritage lives on in Fish!
Flick Fishing was one of the original great fishing arcade games on iOS. Well Freeverse got swallowed by ngmoco:), which was swallowed by DeNA. And DeNA really only hits our radar these days because they are making mobile games for Nintendo. So Freeverse is long gone, but not forgotten.
But, the heritage lives on in Fish! from Strange Flavour. If you liked Flick Fishing, or like fishing games, give this a shot. Also available for Apple TV, which is a bonus.
Posted March 10, 2016 by Jeff Scott
Skylanders Again Brings Their Whole Console Game to iOS, and this time Apple TV in Skylanders SuperChargers
Activision has once again brought their entire console game for a Skylanders franchise title to iOS and now the new Apple TV. In this edition, evil has taken over and Skylanders must fight via land, sea, and air using an nearly endless list of unique and modifiable vehicles. This edition also includes support for but does not require the Skylanders SuperChargers starter pack, a bluetooth base station that includes a controller, a couple Skylanders characters, and a vehicle. The starter pack is available via Amazon for $69. There are also dozens more additional characters and vehicles available. Additional vehicles and characters are available to purchase in the game without the base station.
On Apple TV, the initial start-up time was about six minutes (will vary greatly based on your home internet speed), which isn’t great. But additional loads were not bad as they seemed to happen in the background as cut scenes were playing. Siri remote support is there, but a controller is pretty much required as the Siri remote support is horrible.
Overall the game is impressive, and well done. It’s a great look at what console developers can do on the Apple TV and iOS. Let’s all hope we will see more like this.
Posted November 9, 2015 by Jeff Scott
Though it’s 'Almost Impossible,' it’s also a lot of fun
Almost Impossible from Daniel Counsell is a kind of “nice” impossible game. The bouncing ball looks so friendly, and the red spikes look so deadly. It almost makes you forget the seventeen thousand times you’ve died in the this game.
We’ve seen many games like this before, but Almost Impossible really brings it all together and makes a winner out of the punishing platformer genre. For one, there are occasional save point — which helps a ton. Next the game is just so pleasing to look at. The goal is to move the ball to the right, past check points, over obstacles and avoiding the red bad guys. Some are stationary, some move and chase you. Almost Impossible is a quick play, painful platformer, and a winner.
Posted November 3, 2015 by Jeff Scott
Loving Father, Caring Husband, Secret Octopus, and Ridiculous Game, Octodad is Out Now
So here you are, a normal everyday kinda person, just doing ordinary everyday kinda things. Trying to go about your life when people keep looking at you accusingly. It’s almost like they have never seen an octopus dressed up as a human trying to open a particularly difficult door before.
In Octodad, the goal is to go through routine and not so routine things all without a skeletal system and without drawing too much attention to yourself. Controls are pretty good considering lack of said skeleton. Though due to the small size of the screen, they can be difficult at times. All in all a very silly, and very fun game. If you liked Goat Simulator, this will be your new favorite game. For others looking for a challenge, it’s also a great little fun puzzler.
Posted October 29, 2015 by Jeff Scott
A beautiful hand build world is the setting for Lumino City
The App Store has seen it’s fair share of beautiful games this month, just read further below to see a whole bunch of them. But nothing quite compares to this one. The BAFTA award winning Lumino City comes to iOS from State of Play, and it’s amazing.
Lumino city is a very well done point and click / puzzle game. But what sets it apart is the lush and finely crafted art work. The entire game is hand made using and filmed with a camera, not rendered. Real world stuff — remember that? Take a look here to see a behind the scenes video on how the whole thing was made.
This is a beautiful, fun, engaging, and very thoughtful game. Throw into that mix that it’s made with a beautiful real-world set, and it’s a must play experience. Also check out it’s little sibling, Lume also by State of Play.
Posted October 29, 2015 by Jeff Scott
Oceanhorn updated for iOS 9, looks even better than before. (was: Oceanhorn Review)
(editor note: Oceanhorn has recently been updated to take advantage of the latest graphics and speed improvements in iOS 9 and the iPhone 6s. Developers FDG have impressed us not only with the game, but their support of iOS and the updates with just about every iOS update. If you like this kind of open world game, you won’t find better a better one.)
At first glance, Oceanhorn resembles Legend of Zelda: The Wind Waker, a 2003 Gamecube game which just received an HD re-release on Wii U. The more you play Oceanhorn, the more the similarities stand out. In both games, you play as a young adventurer armed with a sword and shield who sails between islands and conquers dungeons. You’ll also collect bombs, arrows, and pieces of heart containers to improve your offensive and defensive capabilities.
While it clearly uses Zelda as a template, Oceanhorn still feels like an original experience thanks to its excellent visuals and level design. The visual style is wonderfully vibrant, with 3-dimensional isometric levels that are carefully arranged like stacks of building blocks, providing the illusion of depth. Every island and dungeon is a well-crafted maze, with a series of complex puzzles and enemy encounters.
Posted October 27, 2015 by Andrew Podolsky
Mos Speedrun 2 Review Gets Perfect 5/5 from Touch Arcade - "But Wait, There’s More"
Carter “3 1/2 stars” Dotson took a look at Mos Speedrun 2 over at Touch Arcade and gave it a full 5/5 stars.
Will you love Mos Speedrun 2? If you loved the Mikey games, you owe it to yourself to check this out, especially since the original Mos Speedrun was a fantastic game that heavily inspired that franchise. But this sequel is definitely more for the hardcore player who doesn’t mind repetition and the high level of challenge. This was a game I quit in frustration many, many times.
Posted October 7, 2015 via Touch Arcade