The original Fragger was a grenade-tossing blast. The sequel is out now, and 148Apps finds it not quite up to the level of the original, which released five years ago, by the way. From the review:
If I have one primary complaint with Fragger 2, it’s that it doesn’t use its most interesting features often enough. Gravity puzzles are usually a one or two-step process, and the propelled explosives are usually just there to say “hey, you see that guy who seems impossible to hit? Use this.” Also, for a physics-based game itseems awfully contrived how levels have very specific solutions that don’t really allow for much experimentation.