Baldur’s Gate II, a classic PC dungeon crawler from 2000, has been available on iPad for a while now. And while we weren’t totally thrilled with it in our review thanks to a whole mess of bugs, we were well aware of the game’s potential. It is, after all, one of the best dungeon crawlers around. After today, however, our gripes may be put to rest and the game’s potential might finally be realized.
That’s because the game has just been updated with a slew of new stuff. The update’s marquee feature is that the game is now a universal app, which means you can keep it in your pocket, bring it with you wherever you go, and play it on your iPhone.
The other goodies found in the update include “over 500 bug fixes, improved pathfinding, and stabilized multiplayer support,” according to the developer. If you want to know exactly what they fixed, or if you simply need help falling asleep, you can read the 37-page release notes document here.
Apparently not every little bug has been squashed yet, so if you can’t access your DLC after installing the update, the release notes say, “select one of the three main game modes, then ‘Purchase Content,’ and then ‘Restore Purchase.'”
Any way you slice it, it’s great to see a developer maintain support for a game, especially a relatively premium title people spent in the double digits to buy. And on that note, if you haven’t grabbed it up yet, you can buy Baldur’s Gate II: EE right here for $10.
If you’re a fan of dungeon crawlers, then you might have heard of the game Legend of Grimrock, a PC title released in 2012. It’s an action-RPG done in an old-school style, but with modern niceties built into the game’s design. It’s heading to iPad, and developer Almost Human has just released a gameplay video. Check it out below.
Grimrock is a first-person game, with a grid-based map, so both you and the enemies move one square at a time. It was released to good reviews on PC, and the iPad version seems to be shaping up nicely.
The game has entered closed beta, which means it’s feature complete, and all that’s left to do is balance the game and dig around to squash bugs. You can check out the blog for the game here for more information.
The developers also note that the Mac version of the game’s sequel is moving along swimmingly as well, so you can look forward to that if you game on a Mac as well. No word on whether Grimrock II will hit iPad, but it probably depends on how well the first one sells when it launches soonish.
I don’t know about you, but I never met a Cut the Rope game I didn’t like. Developer ZeptoLab has just dropped us a line to give us the latest on its next game, King of Thieves, a cool-looking online game that blends platformer elements together with build-your-own-dungeon tower defense ideas.
Basically what happens in the game is that you set up a stage of your own, laying down traps and enemies as you see fit. Then you try to break into other players’ stages to overcome their defenses and steal their goodies.
The game is multiplayer in that you actually interact with other people’s creations and they interact with yours, but it all happens asynchronously. As you play, you unlock new abilities and traps.
ZeptoLab describes it as a “midcore multiplayer” game, which I suppose means it’s moderately accessible to non-gamers, but not too dumbed down to be boring to the people likely to be reading this site. Which basically describes Cut the Rope, too, so there’s that.
The game comes out next on Thursday, February 12. No word yet on pricing, but don’t be surprised if it’s free to play.
Midnight Star has quite the first person shooter pedigree. Throw in some amazing writing and that’s the formula for an App Store hit, right? Right???
Well time will tell on that, but what I do know is that Industrial Toys has released a very innovative take on the first person shooter genre on mobile with Midnight Star (App Store, Free).
Instead of trying to replicate a joystick on the screen, Midnight Star uses innovative touch controls to give a better control feel on the flat glass of the iPhone/iPad. It works out pretty well.
Will Midnight Star be the Halo franchise that iOS needs and an App Store hit? Only time will tell. But if that’s something that’s interesting, download the game, play it, and provide feedback to the developers. The months long soft launch this game had shows that they are open to feedback and adjusting the game.
First it was Linkin Park. Then it was Kim Kardashian. Next it’s Katy Perry who’s getting an app of her very own. Perry is teaming up with longtime mobile developer/publisher Glu to make a free-to-play mobile game that’s based on her global stardom, whatever that means.
You probably saw Katy Perry in her completely nuts (but wholly lovable, if you ask me) Super Bowl halftime show. If you missed that, surely you’ve seen the giant demonic polygonal beast she rode in on, and the two sharks who danced with her.
According to the press release, the game will feature “Katy’s voice, likeness, and personality,” and “the game will introduce players to a digital playground of global success and talent.”
That’s about all the info Glu has announced about the game as yet. The timing of the announcement was surely set to coincide with the afterglow of her Super Bowl performance. But if the game is as popular as Kim Kardashian: Hollywood, it’ll be a blockbuster. Katy Perry’s game won’t be out until “late 2015,” but fans can start getting hyped right now.
A new game called Sonic Runners is gearing up to spin dash onto the App Store in the coming months. With a title like that, you probably won’t be surprised to learn that it’s an auto-runner, and that it’s free-to-play.
According to the Japanese gaming magazine Famitsu, the blue hedgehog runs through the levels automatically, and you’ll be able to play the game with one hand by tapping the screen to jump. Tails and Knuckles will be unlockable characters, and it’ll feature all the standard stuff you’d expect from a side-scrolling Sonic game, like loops to loop, rings to collect, and spikes to avoid.
The teaser trailer doesn’t show any actual gameplay footage of the upcoming game, but it shows off plenty of Sonic games from the past, starting with the pixelated original and ending with the silky-smooth Sonic 4. Sonic Runners is slated for release sometime this spring.
Time passes, and the great video game war rages on. Probably the most high-profile battle in this war occurs in the form of impossibly expensive ads shown during Super Bowl. During this year’s match-up between the Patriots and Seahawks, however, mobile games were the only ones to show up.
And it’s weird, too, because the console war could hardly be hotter right now. We have Sony’s PlayStation 4, with a seriously strong lead. We have Microsoft’s Xbox One struggling to catch up, even with a $50 price cut. And we have Nintendo, whose Wii U is probably doomed.
But none of those companies chose to unleash its marketing budget on a Super Bowl ad, nor did big developers or publishers like Electronic Arts or Ubisoft. Part of that is probably because no huge games have launched since the holiday selling season, so consoles are in a bit of a lull right now. But another part of it is likely because the companies that need it just don’t have the resources.
The only game makers to spring for a multi-million-dollar Super Bowl ad were free-to-play mobile games (which should tell you something about the current state of the industry). Here are the ads that aired while just about everyone in America was watching.
Clash of Clans
Game of War: Fire Age
If we’re being generous, we could also toss Pac-Man into the mix, as the game played a starring role in a Bud Light commercial:
Sons of Anarchy fans, your nightmare of no new motorcycle club content has ended. That’s right, the show may have aired its finale, but the first episode of the point-and-click adventure game Sons of Anarchy: The Prospect is now available on the App Store. You can buy it here for $1.99.
It’s a game in the mode of the recent Telltale titles like The Walking Dead and The Wolf Among Us. The game takes place in Lincoln, Oregon and stars characters who never appeared in the TV show. But the game was allegedly created with lots of input from creator and showrunner Kurt Sutter.
You play as a dude named Clint Lancet, who never wanted to get into a life of crime, but whose circumstances appear to shove him into it. Just like in the recent Game of Thrones adventure, you can expect to see some familiar faces from the TV show. Check it out if you’re a fan of SAMCRO.
A genre of game is emerging, or at least becoming more popular lately, in which the main challenge is acclimating yourself to very difficult control schemes. I’m talking about games like QWOP, Octodad, and Surgeon Simulator. A newer entry in this burgeoning genre is I Am Bread, a much less gory game from the makers of Surgeon Simulator 2013. It came out on PC last month, and is making a beeline to the App Store.
The title says it all, really. You play as a piece of bread and you have to move it from point A to point B. You control the corners of the bread as you try to maneuver it, say, from a kitchen table into a toaster on the counter.
One catch is that it’s really hard to control the piece of bread. The next is that you can’t let it touch dirty surfaces for long, so you have to avoid things like the floor and the garbage as much as possible.
It’s not entirely clear how the touchscreen controls will work, but as long as they’re inadequate, the game should make a smooth transition. The iOS version will have all the extra content the developers have promised Steam Early Access customers.
As for a timeline for release, developer Bossa Studios says the game will come out of Early Access on Steam sometime this spring. Once that happens, a new team will take hold of the game and port it to iOS. So don’t expect to play it on your iOS device too soon. In the meantime, you can buy it on Steam here.
The 2009 PC puzzle-platformer And Yet It Moves is maneuvering its way to the App Store on Thursday, but losing the “and” from the title in the process. In the game, you rotate the environment to help the pencil-drawn main character navigate the game world, preferably without dying a thousand horrible deaths.
There are lots of physics-based obstacles and puzzles, and you can expect to rotate the heck out of the levels before you reach the finish line. For instance, if you fall too far, your character disintegrates into a pile of torn-up chunks of paper.
The game has graphics that look like a paper collage, and minimalistic music. It was fairly well received on PC when it came out, but developer Broken Rules has declared the iOS port the definitive version of the game.
If you’re a fan of puzzle platformer, keep an eye out for this one to land on Thursday, January 29.
Quick, before the fun police realizes that there are way too many great games available for free, you need to head to the App Store right now. Some of these games won’t be free for long, so follow the links below to grab the goodies before they go back up to full price.
This game’s been in the works for a while, but Crescent Moon — the folks behind excellent games like Aralon: Sword and Shadow and Ravensword: Shadowlands — is finally set to release its long awaited sci-fi shooter Exiles. The game will hit the App Store on Thursday, January 29.
What’s Exiles, you might ask? It’s a game that takes place on a mysterious planet that’s under the rule of an oppressive government that’s poisoning its people. Which gives you all the reason you need to go on a kill-crazy rampage of absolute justice.
If you get bored of walking around like a sucker, you can explore the open world from a hover bike, or from within a giant mech, which looks pretty awesome. The game offers an array of weaponry and plenty of hostile aliens to use it on.