New Tropes Vs. Women Video Released

Feminist Frequency has just released a second video in their “Tropes Vs. Women” series. In the series, Anita Sarkeesian looks at common, problematic roles and representations of women in videogames. I’ve found this video series to be eye-opening and thought provoking, and think all gamers would benefit from thinking about the issues it raises. You can watch the first two videos below.

Like consumers of any media, gamers often skate from game to game, never really stopping to think about what kinds of ideas they’re absorbing. And while even most AAA console titles aren’t known for their fantastic story lines, it’s always good for consumers to take a step back and think about what we’re taking in.

So I encourage all gamers to watch the two Tropes Vs. Women videos below and start giving more thought to what kinds of ideas are being presented to us by game makers, consciously or not. (Viewers should note that the second video contains some graphic/disturbing clips from games).

[Via Feminist Frequency]

2 thoughts on “New Tropes Vs. Women Video Released

  1. Blah, blah, blah, women are objectified in all types of media, video games are the last thing the world needs to worry about being PC. These are digital women in a fantasy setting, how about complaining about how real women are treated in real life. All these game creators are doing is making what people want, while its not for everyone there is still an audience for sexy women in games and if people don’t like it they don’t have to buy them. Why do people feel the need to push their beliefs on everyone else?

    • Did you watch the videos? Neither one says sexy women in games is a problem.

      What they do say, very convincingly, is that female characters are *overwhelmingly* portrayed as helpless victims in games, totally without agency.

      The problem is that these kinds of portrayals in pop culture *do* affect people’s opinions and actions in the real world. That’s why it’s important to identify these common, problematic tropes: so gamers can recognize what they’re taking in, and so developers can make changes.

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