Infinity Blade: Dungeons Development ‘On Hold’

Bad news, everyone. Epic Games announced today that they’re closing Impossible Studios and putting development of Infinity Blade: Dungeons “on hold.”

No reason is given, but Epic Games founder Tim Sweeney says, “It was a bold initiative and the Impossible folks made a gallant effort, but ultimately it wasn’t working out for Epic.” As for the Impossible Studios employees, they’ll be given three months’ severance pay and the option to start a new company using the Impossible Studios name and logo in the future.

That’s all the news for now. You can read our hands-on preview of Infinity Blade: Dungeons, and hope for good tidings in the future.

10 thoughts on “Infinity Blade: Dungeons Development ‘On Hold’

  1. Really, one of the few iOS games I’ve ever been anticipating might not come out. I guess they’re spending all their money making another tired GOW game.

  2. This makes very little sense on the outside, seeing as how much money and investment of capital Epic put into Impossible Studios. Epic saved a lot of the developers from the fallout of 38 Studios mammoth implosion and then formed Impossible Studios. Dungeons must be a terrible game for them to do this after so much time and development.

  3. Ahhh it’s a real shame, this app was placed on “hold” … but well, at least it wasn’t CANCELED. Hopefully after they figure out all the legalities w/ the studios, Apple gets to work on completing this game ASAP.

    Infinity Blade is superior franchise and this trailers gameplay looks outstanding!

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