Game of the Month, May 2011: Order & Chaos Online

May was yet another killer month for iPhone game releases, meaning that we’ve bestowed Must Have status on more games than usual. But only one can be Game of the Month, and this month we’re giving the crown to Order & Chaos Online, by Gameloft.

Like nearly all of Gameloft’s iOS games before it, Order & Chaos Online wears its inspiration on its sleeve. In this case the muse is Blizzard’s World of Warcraft. But no company attempts an MMORPG without putting a lot of work into it, and it’s clear that Gameloft didn’t cut corners here. Like in most MMOs, you gather quests, complete them, level up, and repeat the process: it’s a tried-and-true formula, and it works. But they’ve nailed it in the details, too– from the graphics and the script, to the ease of picking up group quests– making Order & Chaos Online the best MMO on iOS yet.

Technically, Order & Chaos Online came out at the end of April. But it’s a huge game– the first “M” in MMO stands for “massive,” after all– and we didn’t feel comfortable writing a full review until we’d had time to fully dive into the game. We posted the review in May, and we couldn’t consider it for Game of the Month before we’d reviewed it. But we’re glad we waited, and we’re glad to have experienced such an impressive game on iOS.

Our runner-up for Game of the Month is Storm in a Teacup, a gorgeous and expertly crafted side-scrolling platformer from Cobra Mobile. Storm in a Teacup uses a clever jumping mechanic, brilliant level design, and a goal-based structure to keep you coming back for more– and it works wonderfully.

Congratulations to both Gameloft and Cobra Mobile for making two top-notch games. Also, be sure to check out the other 4/4 Must Have games we reviewed in May: The Heist, To-Fu: The Trials of Chi, Firefly Hero, Chaos Rings Ω, Bumpy Road, Vampire Rush, and Frisbee Forever.