Does Keiji Inafune Get iOS Gaming?

Comcept/Intercept founder Keiji Inafune is one of the sharpest minds in Japanese game development. Formerly the head of development at Capcom, Inafune has produced dozens of games, including extensive work on the Mega Man and Resident Evil series. Like many fans of Japanese games, I hold Inafune in the highest regard, so it was disappointing to see his recent comments on mobile gaming.

During Tokyo Game Show he told Joystiq:

I think it’s very similar between cell phone cameras and professional digital cameras [DSLRs]. You don’t use a smartphone camera for an interview, and you don’t use a really professional camera to take some small pictures when you’re going to work.

I think that’s the same thing that happens with game consoles as well. If you want to play a good game, you get a PS3 or Xbox or that kind of thing. You don’t stay on your iPhone or on a smartphone game for three or five hours, nobody would do that.

Hmmmm. I’m certain that I spent more than three to five hours in bed over the weekend playing Quarrel Deluxe and Civilization: Revolution on my iPad 2. In Inafune’s eyes that makes me nobody. *sniff*

Seriously though, I’ve known Inafune to be a fairly forward thinking man, so it was surprising to see that he’s out of touch with the current state of iPhone and iPad gaming. There are loads of iOS titles that qualify as good to great. There are plenty of iOS games that people play for hours at a time. Don’t get me wrong, I still love my home gaming consoles too, but iOS has taken mobile gaming to a new level.

What do you think of Inafune’s view on mobile gaming vs. consoles? Do you believe he’s out of touch? Or perhaps consoles are too close to his heart for him to be objective?

[Via Joystiq]

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