Sony is Bringing Sackboy to iOS

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On its PlayStation blog, Sony announced that Sackboy is coming to iOS. Sackboy is the star of the star of the PlayStation-exclusive LittleBigPlanet platformers, and is really the closest thing to a Mario-like mascot that the company has. The iOS game, which will also come to PS Vita and Android, will be an auto-runner called Run, Sackboy! Run!. Check out the colorful pics below. (more…)

Hardware Review: CouchConnect – 16′ long HDMI cable tailored for mobile

CouchConnect is an extra long HDMI cable that connects a mobile device to just about any modern TV. I recently had a chance to try out CouchConnect while traveling with just my iPhone and iPad mini. It’s quick to set up, and works the same as any other HDMI cable — the bonus is that it’s over 16 feet long — easily connects to a TV in a hotel room and extends to the bed.

I was able to stream an SF Giants game from MLB At Bat to the TV in my room and later play a few games mirrored on the TV. The video streaming worked without a hitch, but the game play was a bit delayed — as it is with any HDMI connection. Barely noticeable in all but the twitchiest of games.

For just $30, anyone who travels any amount, or just has a need to stretch an HDMI cable across a room, CouchConnect is a great option. Note that the standard Apple HDMI adapter ($50) is still needed with CouchConnect — or a related HDMI adapter for an Android device. For more info on CouchConnect, check out their site.

PAX Prime 2014: Tales from the Borderlands – coming to iOS???

The fine folks at Telltale still refuse to publicly admit that Tales from the Borderlands will be coming to iPad. But we know it will. Don’t we? It should be the next big story game series now that The Walking Dead Chapter Two is complete. Well I’ve convinced myself of that anyway. I took a bit of time at PAX to play through about 30 minutes of the game and it’s everything I’ve come to expect of a Telltale game — amazingly well done. I can’t wait for it to come out on iPad. Are you listening Telltale?

PAX Prime 2014: Adventure Time Game Wizard

Adventure Time Game Wizard is an in development game we saw from Cartoon Network at PAX this year. The game allows players to develop their own platform game using either grid paper or the in game editor. Creating levels using paper is done by using a set of standard symbols for platforms, elevators, coins, etc. Longer levels can be created by using multiple sheets.

The game should be great for kids that want to create their own games, an easy introduction to level design. Look for Adventure Time Game Wizard later this year.

PAX Prime 2014: Light in the Dark – light puzzler out soon

Light in the Dark is a light based puzzle coming this week to iOS. In the game, light emitting characters are moved around a game board to light up stars — light all three stars for a perfect score on the level. As the levels progress, more obstacles, more difficulty, and much more to manage. It’s a great looking game and includes 60 levels from the easy to impossible. Look for it in the App Store soon.

PAX Prime 2014: Stormworm – a 3D version of snake is coming soon

Stormworm is being described as the 3D successor to Snake. Seems like an apt description. The snake or worm in this case is centered on the screen with a press on the right or left side to turn the 3D world it roams on in that direction. It’s a quick and fun game that indeed does ramp up the snake idea. It should be out on iOS soon and is available now on Google Play.

PAX Prime 2014: The Sleeping Prince from Signal Studios and Tilting Point

I got a chance to sit down at PAX and talk with D.R. Albright from Signal Studios about their first mobile title, The Sleeping Prince. It’s a ragdoll puzzle platformer coming to iOS in just a couple weeks. In the game, the player controls a sleeping prince through 40+ levels of physics based puzzles. The prince can be pushed, thrown, and dragged through the puzzle levels gathering items along the way to progress through the story.

The thing that struck me most about the game is just how well done it is. It’s a very high quality game with amazing art that really will be a good game to show off on the platform. Not to mention a lot of fun.

The Sleeping Prince is in testing in AU/NZ right now and should be out on iOS in a week or two. It will be “very generous” free to play according to D.R. and looks really well done.

PAX Prime 2014: MEG RVO – online multiplayer strategy games do exist!

I must admit that I didn’t pay much attention to MEG RVO when it hit the app store last month. But seeing it at PAX has gotten me interested. MEG RVO is a realtime multiplayer capture the flag type strategy game where teams battle to capture checkpoints. The game isn’t perfect, but it’s still worth a look if you are a strategy fan.

MEG RVO is available now on iTunes.

PAX Prime 2014: This War of Mine from 11 Bit Studios

This War of Mine is sure to raise some eyebrows when it’s released later this year. A “staying alive” simulator that has players scavenging, trading, raiding, and defending the refugees in a war torn region is scary and amazingly enthralling.

At PAX I was able to spend about 30 minutes playing the PC version of the game. This game pulls no punches with its gritty, harsh, and at times all too real portrayal of life during a war. At it’s core, This War of Mine is a time management game where the struggle is to maintain a refuge for civilians caught in a war zone. The player must balance the health of the residents, building out a livable place during the day, and scavenging at night. At night, lead one of the refugees out into the night to scavenge supplies while staying safe from others doing the same thing.

This War of Mine is coming to iPads soon. Not soon enough, it’s easily one of the games I’m most anticipating.