Stormworm is being described as the 3D successor to Snake. Seems like an apt description. The snake or worm in this case is centered on the screen with a press on the right or left side to turn the 3D world it roams on in that direction. It’s a quick and fun game that indeed does ramp up the snake idea. It should be out on iOS soon and is available now on Google Play.
I got a chance to sit down at PAX and talk with D.R. Albright from Signal Studios about their first mobile title, The Sleeping Prince. It’s a ragdoll puzzle platformer coming to iOS in just a couple weeks. In the game, the player controls a sleeping prince through 40+ levels of physics based puzzles. The prince can be pushed, thrown, and dragged through the puzzle levels gathering items along the way to progress through the story.
The thing that struck me most about the game is just how well done it is. It’s a very high quality game with amazing art that really will be a good game to show off on the platform. Not to mention a lot of fun.
The Sleeping Prince is in testing in AU/NZ right now and should be out on iOS in a week or two. It will be “very generous” free to play according to D.R. and looks really well done.
I must admit that I didn’t pay much attention to MEG RVO when it hit the app store last month. But seeing it at PAX has gotten me interested. MEG RVO is a realtime multiplayer capture the flag type strategy game where teams battle to capture checkpoints. The game isn’t perfect, but it’s still worth a look if you are a strategy fan.
MEG RVO is available now on iTunes.
This War of Mine is sure to raise some eyebrows when it’s released later this year. A “staying alive” simulator that has players scavenging, trading, raiding, and defending the refugees in a war torn region is scary and amazingly enthralling.
At PAX I was able to spend about 30 minutes playing the PC version of the game. This game pulls no punches with its gritty, harsh, and at times all too real portrayal of life during a war. At it’s core, This War of Mine is a time management game where the struggle is to maintain a refuge for civilians caught in a war zone. The player must balance the health of the residents, building out a livable place during the day, and scavenging at night. At night, lead one of the refugees out into the night to scavenge supplies while staying safe from others doing the same thing.
This War of Mine is coming to iPads soon. Not soon enough, it’s easily one of the games I’m most anticipating.
Square Enix has a couple of projects in the works for the Chaos Rings series. First up is a third installment, Chaos Rings III, which is coming to iOS on October 16 in Japan. It’s safe to assume the game will get an English localization, but we’re just not sure when. In the meantime, check out the rad trailer below. (more…)
Dungeons and Dragons has been woefully underrepresented on mobile thus far. Underrepresented for a game that exists as a cornerstone to many gamers gaming history, well older gamers anyway. But Backflip Studios is about to fix that. They developing a mobile version that should fit the bill. The game isn’t ready to show off yet, so we can’t really comment on it. But I have trust in Backflip, after all they created one of my favorite games, Army of Darkness Defense on iOS.
It finally exists, but just barely. After just a month of work we get to see an early version of the long promised iOS and Android Super Meat Boy type game. While the version shown at PAX is an endless runner, Team Meat are pretty adamant that the final game will have an endless mode, but be story based. (more…)
Sitting in a little unassuming corner of PAX were a couple iPads running a pre-release version of one of the more, uhhh, interesting games in recent memory. If you can relax a bit and have fun with it, you can see the charm of Goat Simulator from Coffee Stain Studios. (more…)
I had a few moments with the upcoming Pokemon iPad collectible card game today at PAX Prime. It reminds me quite a bit of Hearthstone or Magic — but in the Pokemon world. It should be released later this year — sooner rather than later I hear. (more…)
Our first PAX 2014 preview is a Pokemon-ish creature collecting and battling RPG to be published by Kabam and under development by Undead Labs. In my time with the game today I was really impressed with the fluid 3D graphics and great animations. It’s got everything you would want in a creature collector, quests, guilds, leveling for special abilities, all that good stuff. (more…)
It’s not as if developers need a holiday to put on a sale, but it certainly doesn’t hurt. As Labor Day weekend kicks off in the US, a bunch of games are available for cheap or free in celebration. Check out our ornate, limited-edition, hand-crafted picks below. (more…)
It’s Wednesday, which can only mean one thing: It’s Big Game Night on the App Store! Not only do we have one of the best shooters ever hitting the U.S. App Store at 11 p.m. Eastern time tonight, but we also have a whole bunch of other great games in the hopper. While you count down the seconds to these games’ release, pick up VVVVVV while it’s on sale for a buck. (more…)