Did you pay for Monument Valley? If so, you’re in the minority. Developer Ustwo has released some figures that will make anyone hoping to get into mobile game development think twice.
The developer took to Twitter to say that it’s currently working on an infographic for the game that includes sales data, and went on to provide a sneak preview. To wit, on Android, only 5% of the copies in use were paid. The rest got the game for free somehow (presumably most of them through piracy). On iOS things are a little better — but just a little — with a paid rate of 40%.
The company went on to say that the 95% figure on Android doesn’t account for the Amazon App Store, where the game was free for a day.
“We’re not complaining at all by the way, it’s to be expected,” they say. “It’s just interesting data.”
It certainly is interesting data, but I wouldn’t fault them for complaining. It’ll be interesting to see what other information the infographic offers.
Real talk: I’m a massive fan of the original Mos Speedrun. The game, which came out in the prehistoric era (2011), is a slick side-scrolling platformer with controls so tight you couldn’t budge ‘em if you tried. Fans of that sort of thing are in luck, because Physmo, the developer, has just released a trailer for the sequel, Mos Speedrun 2.
You play as some weird little bug creature, and the graphics are all retro, but none of that really matters, because the gameplay is what counts in this game. All you can do in the original is do is run left, right, or jump. The idea is to play and re-play each level until you achieve a handful of goals, including speedrunning.
To speedrun a level, you have to have it encoded in your muscle memory. A timer keeps track of your run times, and if you have a certain type of addictive personality you won’t be able to move on until you’ve hundred-percented each level. It gets bad.
The new game seems to add some extra visual flair and some cool new elements like wall jumping and springboards, but that’s nothing revolutionary for the platformer genre.
But original wasn’t so awesome because of its new ideas. It was awesome because of the responsive controls, the elegantly constructed levels, and how perfectly all of the elements meshed together. If Physmo can engineer that kind of magic once again with the sequel, we’re in luck.
They haven’t announced any pricing or release date information aside from “coming in 2015,” but we’ll keep you in the loop as we hear more.
The holidays aren’t over yet, so a few more games have gone on sale (and some have gone off sale). Here’s the latest up-to-date list of all the good deals on the App Store. After all, is there a better way to ring in the new year than by getting good deals on games?
￼Anomaly 2 – $￼0.99 (was $4.99￼) – Buy ￼Anomaly Defenders – $￼0.99 (was $4.99￼) – Buy ￼Baldur’s Gate II – $￼9.99 (was $14.99￼) – Buy ￼Bastion – $￼0.99 (was $4.99￼) – Buy Batman Arkham City Lockdown – $￼0.99 (was $5.99￼) – Buy ￼Bioshock – $￼4.99 (was $10.99￼) – Buy ￼Botanicula – $￼2.99 (was $4.99￼) – Buy ￼Chrono Trigger – $￼4.99 (was $9.99￼) – Buy ￼Civilization Revolution 2 – $￼7.99 (was $14.99￼) – Buy ￼Deus Ex: The Fall – $￼0.99 (was $6.99￼) – Buy ￼Dragon Quest II – $￼2.99 (was $4.99￼) – Buy ￼Dragon Quest VIII – $￼12.99 (was $19.99￼) – Buy ￼Final Fantasy IV – $￼7.99 (was $15.99￼) – Buy ￼Final Fantasy IV: The After Years – $￼7.99 (was $15.99￼) – Buy ￼Final Fantasy Tactics: The War of the Lions – $￼7.99 (was $15.99￼) – Buy ￼Final Fantasy V – $￼7.99 (was $15.99￼) – Buy ￼Final Fantasy VI – $￼7.99 (was $15.99￼) – Buy ￼FTL: Faster Than Light – $￼4.99 (was $9.99￼) – Buy ￼Grand Theft Auto: Chinatown Wars – $￼2.99 (was $4.99￼) – Buy ￼Icycle: On Thin Ice – $￼Free (was $2.99￼) – Buy ￼LEGO Harry Potter: Years 1-4 – $￼0.99 (was $4.99￼) – Buy ￼LEGO The Lord of the Rings – $￼0.99 (was $4.99￼) – Buy ￼Magicka – $￼1.99 (was $3.99￼) – Buy ￼LEGO Marvel Super Heroes: Universe in Peril – $￼0.99 (was $4.99￼) – Buy ￼Machinarium – $￼2.99 (was $4.99￼) – Buy ￼Modern Combat 5: Blackout – $￼3.99 (was $6.99￼) – Buy ￼NBA 2K15 – $￼3.99 (was $7.99￼) – Buy ￼Oceanhorn – $￼4.99 (was $8.99￼) – Buy ￼Out There – $￼0.99 (was $3.99￼) – Buy ￼Penumbear – Free (was $1.99￼) – Buy ￼Reckless Racing 3 – $￼0.99 (was $2.99￼) – Buy ￼The Room 2 – $￼0.99 (was $2.99￼) – Buy ￼RPM Gymkhana Racing – Free (was $2.99￼) – Buy ￼The Shadow Sun – $￼0.99 (was $4.99￼) – Buy ￼Solitaire King – Free (was $2.99￼) – Buy ￼Space Hulk – $￼2.99 (was $9.99￼) – Buy ￼Star Command – $￼0.99 (was $2.99￼) – Buy ￼Stealth – $￼0.99 (was $1.99￼) – Buy ￼Tengami – $￼1.99 (was $4.99￼) – Buy ￼Thomas Was Alone – $￼2.99 (was $5.99￼) – Buy ￼Threes – $￼1.99 (was $2.99￼) – Buy ￼Ticket to Ride – $￼2.99 (was $6.99￼) – Buy ￼Tilt to Live: Gauntlet’s Revenge – $￼1.99 (was $2.99￼) – Buy ￼Volt – $￼0.99 (was $1.99￼) – Buy ￼XCOM: Enemy Within – $￼6.99 (was $12.99￼) – Buy ￼Warhammer 40,000: Storm of Vengeance – $￼0.99 (was $2.99￼) – Buy
The game Ace Ferrara and the Dino Menace has become unglued from its Bulkypix publishing deal, and has been re-released by developer Philipp Seifried. The only problem is, due to some Apple red tape, he had to re-submit it to Apple as a new app, meaning people who paid for it before will have to purchase it again if they want to keep getting updates.
But don’t worry, Seifried has a solution: He’s made the game free for a limited time. So whether you bought it before or not, you can grab it up right here before it starts costing money again. Not a bad deal! By all accounts it’s a totally decent game, so don’t delay.
The new version sports some nifty updates that hadn’t been put in the old one yet, like iPhone 6 and 6 Plus graphical optimization, new missiles, and a new super-tough difficulty mode.
At any rate, there’s never been a better time to pump artillery into space dinosaurs. Go ahead, make ‘em extinct once again.
One of the best games of 2013 has gone free for a week as App of the Week in the iTunes App Store. Icycle: On Thin Ice is a great puzzle platformer set in a dream world mainly of ice. Pick it up if you’ve never played it.
Nintendo has no plans to release a full Pokémon game anytime soon, so a number of enterprising developers have tried to fill the void (and reap the monetary rewards). The latest of the bunch to announce a Poké-clone is Prodigious Works, whose upcoming Duel Revolution looks like a game straight out of the DS era. It even uses the tag line “Can you catch them all?”
The game will be available for free sometime in early 2015, with new content scheduled to come out every three months.
Of course, it’s one thing to clone the look of a Pokémon game, but it’s another thing entirely to set up a series of interlocking systems that make a game fun to play — even if you’re just mimicking the work of a developer as talented as Nintendo. Whether Duel Revolution will be able to capture the magic of Nintendo’s acclaimed franchise remains to be seen.
Square Enix has been tossing game after game onto the App Store in recent years, and it looks like the trend will continue into 2015. The developer has announced the free-to-play game Bravely Archive: D’s Report, a spin-off of the hit RPG for Nintendo 3DS, Bravely Default. It will land on the Japanese App Store in January. No word yet on a stateside release, but these games generally make their way over here eventually.
The game will reportedly be a turn-based RPG that takes place several hundred years after Bravely Default. The game will be controlled largely by “simple flicking mechanisms,” reports Siliconera, and will feature loads of jobs that you can mix and match to create the party of your dreams.
For your part, you play as a librarian tasked with traversing the game world, collecting knowledge sealed in crystals. Hence the archive of the title, I suppose.
Look for more Bravely Archive: D’s Report information upon its Japanese release in January. (But for real, how do they come up with these titles?) In the meantime, you can check out the game’s Japanese website here.
Fans of NES and SNES emulation had a brief window yesterday and today to download an app called Floppy Cloud. It’s purportedly a file management app, but if you load up an NES or SNES rom from your Dropbox folder, you can play the game right on your non-jailbroken iOS device.
But alas, like all things too good for this world, Floppy Cloud was short lived. Although the developer was clever/lucky enough to get the app approved before the annual end-of-year App Store freeze, once the press got wind of the app’s extraordinary capabilities, it wasn’t long before Apple nipped it in the bud and removed it from the App Store.
If you’re still dead set on playing retro games on your iOS device, check out Touch Arcade’s guide to jailbreaking and emulating all kinds of older consoles. Or you could always wait until the inevitable next time one of these apps slips through the cracks.
If you thought Tales from the Borderlands sounded like a stretch for Telltale Games to turn into an adventure game, then you ain’t seen nothin’ yet. Mojang and Telltale haveannounced that they’re working on an adventure game based on Minecraft. It sounds like it would be a tough one to pull off, but based on Telltale’s incredibly high level of quality work lately, I wouldn’t put it past them.
We really know very little about the game so far, other than that the first episode will come to various platforms, including iOS, sometime in 2015, and that it will be “as Minecrafty as possible.”
This is pretty nuts. The makers of the console/PC RPG Lords of the Fallen have announced via Twitter that the game is heading to iOS in 2015. What is Lords of the Fallen? It’s a Dark Souls-like action RPG that’s said to be a wee bit more forgiving of failure than its inspiration.
What’s crazy about this is that the game just came out for all the latest systems, so a full port of such a complex game seems unlikely. But crazier things have happened. Check out some of the reviews for details.