Sons of Anarchy fans, your nightmare of no new motorcycle club content has ended. That’s right, the show may have aired its finale, but the first episode of the point-and-click adventure game Sons of Anarchy: The Prospect is now available on the App Store. You can buy it here for $1.99.
It’s a game in the mode of the recent Telltale titles like The Walking Dead and The Wolf Among Us. The game takes place in Lincoln, Oregon and stars characters who never appeared in the TV show. But the game was allegedly created with lots of input from creator and showrunner Kurt Sutter.
You play as a dude named Clint Lancet, who never wanted to get into a life of crime, but whose circumstances appear to shove him into it. Just like in the recent Game of Thrones adventure, you can expect to see some familiar faces from the TV show. Check it out if you’re a fan of SAMCRO.
A genre of game is emerging, or at least becoming more popular lately, in which the main challenge is acclimating yourself to very difficult control schemes. I’m talking about games like QWOP, Octodad, and Surgeon Simulator. A newer entry in this burgeoning genre is I Am Bread, a much less gory game from the makers of Surgeon Simulator 2013. It came out on PC last month, and is making a beeline to the App Store.
The title says it all, really. You play as a piece of bread and you have to move it from point A to point B. You control the corners of the bread as you try to maneuver it, say, from a kitchen table into a toaster on the counter.
One catch is that it’s really hard to control the piece of bread. The next is that you can’t let it touch dirty surfaces for long, so you have to avoid things like the floor and the garbage as much as possible.
It’s not entirely clear how the touchscreen controls will work, but as long as they’re inadequate, the game should make a smooth transition. The iOS version will have all the extra content the developers have promised Steam Early Access customers.
As for a timeline for release, developer Bossa Studios says the game will come out of Early Access on Steam sometime this spring. Once that happens, a new team will take hold of the game and port it to iOS. So don’t expect to play it on your iOS device too soon. In the meantime, you can buy it on Steam here.
The 2009 PC puzzle-platformer And Yet It Moves is maneuvering its way to the App Store on Thursday, but losing the “and” from the title in the process. In the game, you rotate the environment to help the pencil-drawn main character navigate the game world, preferably without dying a thousand horrible deaths.
There are lots of physics-based obstacles and puzzles, and you can expect to rotate the heck out of the levels before you reach the finish line. For instance, if you fall too far, your character disintegrates into a pile of torn-up chunks of paper.
The game has graphics that look like a paper collage, and minimalistic music. It was fairly well received on PC when it came out, but developer Broken Rules has declared the iOS port the definitive version of the game.
If you’re a fan of puzzle platformer, keep an eye out for this one to land on Thursday, January 29.
Quick, before the fun police realizes that there are way too many great games available for free, you need to head to the App Store right now. Some of these games won’t be free for long, so follow the links below to grab the goodies before they go back up to full price.
This game’s been in the works for a while, but Crescent Moon — the folks behind excellent games like Aralon: Sword and Shadow and Ravensword: Shadowlands — is finally set to release its long awaited sci-fi shooter Exiles. The game will hit the App Store on Thursday, January 29.
What’s Exiles, you might ask? It’s a game that takes place on a mysterious planet that’s under the rule of an oppressive government that’s poisoning its people. Which gives you all the reason you need to go on a kill-crazy rampage of absolute justice.
If you get bored of walking around like a sucker, you can explore the open world from a hover bike, or from within a giant mech, which looks pretty awesome. The game offers an array of weaponry and plenty of hostile aliens to use it on.
If you’re still all about flinging birds at hastily assembled structures, today’s your lucky day. That’s because Angry Birds Space just got a pretty hefty content update. If you haven’t pulled the trigger on this game yet and want in, you can grab it here for $0.99.
The headliner of the update is a pack of 30 new “Brass Hogs” levels. But before you get all excited about blowing through the new levels, you should know that some levels in this episode require you to make use of another piece of the update: Daily challenges. To unlock some Brass Hogs levels, you have to complete a certain number of daily challenges, which, obviously, change daily. Helping you out is another new addition, the Wingman power-up.
The other big addition is that just about all of the levels in the game now have “mirror” counterparts. That means you can play 260 levels in the game in a reversed layout to the originals. To unlock the mirror versions of the levels, you simply (or challengingly, depending on the level) have to get three stars on the regular version. If you’d rather skip that step, you can unlock all of the mirror world levels for an in-app purchase of $5.99.
So be sure to check it out if you have the game in your account and want to enjoy some more Angry Birds goodness for free. If you haven’t ponied up the dollar to buy the game yet, you can do that right here.
Gameloft has announced a fifth installment of its Diablo-like dungeon crawler series. The game is Dungeon Hunter V, and it’s set to release sometime this year, which is to say, probably not very soon. It’s — get ready for it — free-to-play, which shouldn’t come as a surprise, but may come as a disappointment to some.
You play as a bounty hunter this go-round, out to make a buck as you slay demons and beasties in an array of gorgeous dungeons. The graphics look pretty great, with all manner of colors bursting off the screen and tons of baddies to dispatch.
One feature mentioned is that each player will be able to create their own dungeon, placing minions where you see fit. Other players can enter your territory to try to steal gold from you, but they’ll have to face off against your defenses first. It sounds kind of like a Clash of Clans aspect, which could be cool. You can then spend the loot you earn to upgrade your gear to your liking. You can also fuse unwanted items with the items you have equipped to make them more powerful.
You can enter your email address at the game’s website, and help spread the word about it on your social media accounts to collect some kind of rewards when the game is released.
For more info, check out the developer diary below.
Are you fiending for The Witcher 3: Wild Hunt, hitting new-gen consoles and PC in May? If so, you’ll be able to slake that particular thirst Thursday, when The Witcher Battle Arena launches on the App Store.
It’ll be a free-to-play game, but developers Fuero Games and CD Projekt RED promise it isn’t just some cynical cash-in. They say you’ll be able to earn plenty of in-game currency just by playing it, and you’ll never need to spend a red cent to unlock everything in the game if you don’t want to.
If you’re a fan of the series, you’ll recognize the playable members of the cast, including Philippa, Saskia and Zoltan. The game has been developed around mobile play, so the average match lasts 10 minutes, which should fit into those times you pull out your phone for a little gameplay session.
But what if you’ve never played a Witcher game before? If you happen to have an Xbox 360 and an Xbox Live Gold membership, you can hop on over to Xbox.com to download The Witcher 2: Assassins of Kings for free between now and January 31. If not you’ll have to pay, but you can (and probably should) start with the second game.
Whether you’ve played the series before or not, however, The Witcher Battle Arena is launching on the App Store for free on January 22, so grab it when you see it.
Remember the news last week that the vast majority of Monument Valley players hadn’t paid for the game? Developer Ustwo came upon that juicy nugget of information as it was preparing a giant infographic about the game’s sales and numerous other statistics.
That infographic is now ready and has been posted right here. It’s pretty large, though, so I’ll cut to the good stuff. First off, the game has had nearly 2.5 million official sales. I say “official” because it’s had boatloads of unauthorized downloads. To wit, it’s been installed on over 10 million devices. That number includes “unauthorized downloads” as well people who bought the game and installed it on multiple devices. Of those totals, it’s over half a million people “upgraded” to the Forgotten Shores DLC.
The game cost $1.4 million to make, and has raked in $5.9 million in revenue — which, even with the amount of piracy, is a killer return on investment. The vast majority of that is from iOS, with less than 20% coming in from Google Play and Amazon combined.
One other point of interest is that 50% of the people who began the game completed it. That might not sound like a lot, but it’s actually pretty good compared to a lot of games.
So good job, Ustwo. We loved the game, and if you haven’t played it you should probably correct that. If you find this kind of behind-the-scenes stuff interesting, take a look at the full infographic for more information.
Move over, Princess Bride, there’s a new old-movie-game in town — or at least there will be soon. The aptly named developer So Much Drama (of RuPaul’s Drag Race: Dragopolis fame) has announced that it’s working on a “social-mobile” game based on the 2004 comedy Mean Girls. It’s described as a “tiara defense” game, and it’s coming soon to the App Store.
Basically, you’ll select from eight characters (Cady, Regina, Gretchen, Karen, Janis, Damian, Aaron, and Kevin), each of whom comes with a unique ability, and you’ll fend off baddies by joining up with one of the cliques around school, from band geeks to jocks.
The game also has undefined modes like You Can’t Sit With Us, Social Suicide, She Doesn’t Even Go Here, and The Limit Does Not Exist. Honestly, it’s pretty hard to tell what the heck actually happens in the game, but based on the press release, you can expect to encounter tons of lines from the movie.
No pricing or specific release date have been announced, but I wouldn’t be surprised if it’s free-to-play. Just sayin’.
If a device has a screen, chances are you can play Minecraft on it. Since the game is the very definition of ubiquitous, you might be surprised by just how many people have bought it on mobile devices. Or not, because studies have shown that there’s not a person under 20 who hasn’t played the game in the past two hours.
Anyway, developer Mojang has announced on its blog that Minecraft – Pocket Edition, which first hit the App Store in 2011, has been purchased 30 million times. Not bad for a souped-up game of digital Legos.
Much has happened in the Minecraft world since the pocket-sized version launched, including Mojang being scooped up by Microsoft and founder Markus “Notch” Persson wandering off to do his own thing.
To celebrate the numerical sales milestone, the developers are planning a question-and-answer session that will be streamed live over the Internet “later this week.” If you feel like asking them something, you can submit your questions here.
And in case you’re wondering how big of a number 30 million is, the company has put together a charming infographic right here.
The recently concluded biker gang soap opera Sons of Anarchy has an iOS game in the works, and it has just gotten a trailer. The trailer shows lots of first-person outlaw stuff, like riding a motorcycle, aiming a gun at the bag-covered head of a hostage, and failing to light a joint.
There’s no HUD, so it’s hard to tell if the player will directly control the action, or if it’s more of an on-rails type of game. The graphics aren’t the best we’ve seen on the platform, but the video’s title calls it a “rough cut” trailer, so who knows if this is what the game will look like when it ships.
That’s about all we know so far, aside from what’s previously been announced. Basically, the game will tell an all-new story based in the SOA universe, centering around a “previously unknown” chapter of the biker gang. The game will be episodic, with the first part coming out in early 2015.
Fans of the show will want to stay tuned for more details.