If you thought Tales from the Borderlands sounded like a stretch for Telltale Games to turn into an adventure game, then you ain’t seen nothin’ yet. Mojang and Telltale haveannounced that they’re working on an adventure game based on Minecraft. It sounds like it would be a tough one to pull off, but based on Telltale’s incredibly high level of quality work lately, I wouldn’t put it past them.
We really know very little about the game so far, other than that the first episode will come to various platforms, including iOS, sometime in 2015, and that it will be “as Minecrafty as possible.”
This is pretty nuts. The makers of the console/PC RPG Lords of the Fallen have announced via Twitter that the game is heading to iOS in 2015. What is Lords of the Fallen? It’s a Dark Souls-like action RPG that’s said to be a wee bit more forgiving of failure than its inspiration.
What’s crazy about this is that the game just came out for all the latest systems, so a full port of such a complex game seems unlikely. But crazier things have happened. Check out some of the reviews for details.
One of our favorite racing games Mini Motor Racing has a new version out today. Mini Motor Racing: WRT is an attempt to move the game into a free to play world. It’s got the great racing and now includes 30 new and classic tracks, leagues and challenge modes, club with club battles, and more.
Mini Motor Racing: WRT is out now for free with in-app purchases on the App Store
Ultimate Robot Fighting is out now from the makers of the Reel Steel Robot Fighting game. In Ultimate Robot Fighting you build up an army of robots, leveling them up when possible, and fight them in 3v3 touch based combat.
Ultimate Robot Fighting is out now, free to play with in-app purchases on the App Store
After a successful crowd funding campaign, Galcon 2 is ready for release. While the developer calls it a demolition derby in space, it feels way more than just crashing into other players. To me it’s a very well done multiplayer space strategy game.
The biggest additions to Galcon 2 include the support for multiplayer clans, betting on matches, and larger galaxy sizes — at least on the iPad. Galcon has been one of my favorite games for years, I’m glad to see a refresh and update like this.
Who even knows what goes on in the minds of Simogo. Today the inimitable developer of games like Device 6, The Sailor’s Dream, and Year Walk took to Twitter to tease something called The Sensational December Machine. What is it? Your guess is as good as mine. But you can find the picture that accompanied the tweet below.
Could it be a game? A novella-like thing with beautiful art? The company’s last title came out at the beginning of November, so it’s not like they’ve had a ton of time to create a new riddle wrapped in a mystery inside an enigma.
The only other blip of information included was the text of the tweet, which announced, “Coming (very) soon.” Several hours later, Simogo retweeted the tweet, saying, “In case you missed it today… Stay tuned.”
Gameloft has released a new game in the Brothers in Arms series. Sons of War is a free to play FPS that focuses on quick cover and response actions. The free to play aspect may turn some people off, but we’ve seen in the past that Gameloft is pretty good to respond to concerns, so if you see a problem, let them know.
Brothers in Arms 3: Sons of War is available now, for free from the App Store.
80 Days is a great game/narrative experience. In fact, it won Time Magazine’s game of the year, beating out every other game on ever other platform in 2014, if you can believe that. If you like the game as much as we and Time Magazine did, you’re in luck. It has just received a content update that adds some arctic freeze to the fun.
If you’re not familiar with 80 Days, it’s billed as “a massive steampunk reimagining of Jules Verne’s Around the World in 80 Days.” It’s like a choose-your-own adventure story that times you as you chart a course, well, around the world. Most of the game takes place in pictures and text, as you plot out which cities to visit, talk to people, and try to book travel using various modes of transportation.
Each playthrough is different if you make different choices. The script, according to the developer, has over 500,000 words, which amounts to about five novels glued together. It’s a trip, man. The new content is a polar expedition (about 30,000 additional words) that comes to all customers of the game for free. You can buy the game here for $4.99.
And if you’re an Android device owner, you can now buy the game on Google Play and the Amazon Appstore now too.
I first saw this game a few months ago. The premise in unique and very fun. The game starts with the death of the final boss as the player then works back through the full game. See a dead bad guy, make sure to jump on top of them to bring them back to life. See an outline of a collected coin, make sure to grab it. It’s odd, it’s awesome.
For a while now, Gameloft has been trickling out the goods on their upcoming World War II shooter Brothers in Arms 3: Sons of War, but they’ve finally spilled the majority of the beans. For starters, the game will be available this week, on Wednesday, December 17. That’s coming right up.
The press release is a little strangely worded, which makes me think it’ll be unusual for a Gameloft shooter. First off, it’s a cover shooter, so you’ll be able to use the D-pad to snap into position behind barriers to do your fighting. The single-player campaign will consist of eight chapters, with a variety of mission types.
Your team is comprised of 12 soldiers, each with a unique ability and stats that can be leveled up as you progress. You can choose which soldiers you bring along with you on the missions. The game will have a bunch of weapons, of course, and it will let you take on additional missions if you choose.
There’s no mention of price, which means it could be either free-to-play or premium. There’s also no mention of multiplayer, so I wouldn’t count on being able to hop online to frag n00bs at launch. I’m not quite sure what to expect on Wednesday, but if it’s any consolation, we won’t have long to wait.
Lucky Frame, the developer behind games like Bad Hotel, Wave Trip, and Nightmare Cooperative, has announced it will no longer make games. Its members will scatter to the wind and work on other projects, and they’re leaving game development behind.
In a blog post, Lucky Frame’s Yann Seznec wrote, “For three years we outsold the average game releases on the market, which was enough to sustain us and allow us to make the games we wanted to make. Some of those games sold well (Bad Hotel is owned by around 100,000 people) some of them sold very little (Nightmare Cooperative has sold around 7,000 copies across all platforms).”
Seznec cites money as a factor in the decision to move on, but not the primary one. “It had become increasingly clear to me personally that I did not have the burning desire to sell games.” What is to become of Lucky Frame? On possibility is that it will continue to host regular game events and workshops for other developers.
Lucky Frame’s games will remain on the App Store.
The post continues, “What is important is that with very few exceptions, for three years we were uncompromising about the games we wanted to make, we made them as well as we possibly could, and we marketed them to the best of our ability. While we didn’t make very much money, I think anyone who has worked in any creative field will agree that making enough to cover your costs and continue creating is a massive success. We certainly felt that way.”
It’s sad to see them go. Lucky Frame had a distinctive vision and made games that were all their own. We need more developers like them.
Good news fans of great games, Papers, Please will be available for iPad tomorrow, December 12. As tweeted by the creator earlier today, the game will be out for all models of the iPad (not enough screen real estate on the iPhone) and only required minor modifications to be approved by Apple.
After the two month conversion process, the only issue with submitting the app was the partial nudity seen in the game in the x-ray machine. The desktop version has an option to “lightly clothe” the x-ray images, that option is just permanently on in the iPad version.
Papers, Please will be $5.99 at launch then rise to $7.99 after the initial sale. Be sure to grab this tomorrow!
Update: Nevermind, Helsing’s Fire is broken on iOS 8… After writing this I decided to download it and play through it again, but no, it’s busted. You might also want to look into Lucas’ previous iOS game, from way back in 2010, Helsing’s Fire [iPhone, iPad iTunes] — it’s one of my all-time favorites and a very well done puzzle game for iOS.