The most striking thing about Le Vamp is its use of a cute Nosferatu-style vampire in an endless runner. At first glance, we had to check to make sure that this wasn’t a sequel to Nosferatu – Run from the Sun; nope, not related at all.
But whereas Smuttlewerk Interactive’s vampire fled the rising sun, High Voltage Software’s version is fleeing from an angry mob of villagers who occupy the left side of the screen. What’s more, while you have control of the character in the former, as with most endless runners, this game abdicates you of that chore, instead placing you in another role.
Om nom nom.
Your job is to help keep little Le Vamp’s path clear while providing him energy. To this end, you’ll flick fleeing “Blood Pigs” out of his way, which helps him keep a lead on the mob. Other threats include Le Wurst the meat monster, piles of pumpkins, and other foes you’ll need to squash, poke, or uproot so that Le Vamp comes to no harm. You’ll also find yourself swiping down trees to make bridges across streams, poking coins, and occasionally using a bat power-up that helps you avoid obstacles, but doesn’t make you invincible by any means.
The aforementioned coins allow you to purchase a variety of power-ups and upgrades from the in-game shop, naturally, and several are rather handy. Of course, for the really good stuff, you have to fork over a lot of coins, which requires either a lot of playthroughs or digging out the old credit card to buy in bulk. The only thing that seemed missing was something to help keep Le Vamp moving a little bit faster.
As with most games of the type, there isn’t a real sense of progress outside of going for the best time/highest score. The closest thing seems to be the traditional list of objectives, some of which make sense (gather 75 coins in a single round), while others feel like gimmes if you just keep playing (get caught five times, complete with a counter of how many you have left to go). Unfortunately, accomplishing an objective before it’s actually listed doesn’t count, as we found out when we happened to get caught by the mob while in bat form, right before that very objective rolled onto the list in place of another we’d just earned.
The graphics are good, the controls responsive, and the music– while repetitious after a while– is largely inoffensive. It’s a solid offering overall, though if there was one flaw, it would be that that things can get hectic on the screen at times, with perhaps a few too many things to cut, squash, poke, and otherwise interact with at once.
Le Vamp is a cute, solid game that easily passes the time. It stands out from the pack of most endless runners by way of how you interact with it, but isn’t quite anything revolutionary.