If you’ve played a House of the Dead game before, consider yourself equipped to take on the zombies that hunt you in the upcoming House of the Dead Overkill – The Lost Reels. It’s an on-rails shooter that’s made up of levels from the Wii and PlayStation 3 versions of House of the Dead: Overkill, and it offers exactly what we’ve come to expect fomr the series– lots of zombie violence.
When you start the game, you choose to play as either Agent G or Isaac Washington and then you choose your weapons load-out. The game has eight weapons that you can unlock as you play. Killing zombies gets you “ka$h” that lets you buy consumables and unlock weapons like a magnum, Colt, auto-shotgun, and minigun.
The original game used Wii remotes for aiming, so they’ve made the input touch-based this port. Several control methods are available in the options menu, including tap-to-shoot and tilt, but the default set-up worked the best for us. It has you control the cursor by moving your thumb in the lower left corner of the screen, while the right side has buttons for firing, reloading, throwing grenades, and switching weapons. The other control options weren’t finalized yet, but the default ones very responsive.
Since it’s an on-rails shooter, you’re mostly responsible just for dragging the crosshairs over any and all approaching zombies and blowing them to bits– literally. Heads, arms, and legs come off if you aim your shots carefully. It’s pure and simple action, and it feels as good here as it did in the arcade and on the Wii.
Unfortunately, the game only comes with two levels, with one additional level available through in-app purchase. The graphics don’t look great, and the zombie types repeat constantly. In the hospital level, for instance, you’ll fight a seemingly endless stream of identical bloody nurses and undead patients.
But we can’t be too harsh on the game, because the five minutes we spent with it offered a lot of fun. Look for House of the Dead Overkill – The Lost Reels in April.