Recommended games in Strategy
Out Now: Heroes and Castles 2 by Foursaken Media
Enter Heroes and Castles 2, a 3rd person action-RPG, strategy, and castle defense mash-up! Choose from one of three powerful races, customize your hero, summon a massive army to fight beside you in battle, defend your castle, conquer lands, and ultimately destroy the enemy stronghold!
Posted May 13, 2015 by Jeff Scott
Out Now: Spacecom from 11 bit Studios
I’ve been looking forward to this one since seeing it at PAX last year!
SPACECOM, a space strategy created by devious masterminds from Flow Combine and published by 11 bit studios is now available on iOS platform! Being heavily inspired by latest military technology and sci-fi movies it allows to became a starfleet commander.
Posted May 6, 2015 by Jeff Scott
Out Now: Empires & Allies
Zynga’s empire-building / war-making game Empires & Allies is now ready for you to download on mobile. You can team up with your friends to conquer the world – for a little while, at least, since we all know how fickle alliances can be during war time. Empires & Allies is free to download.
Posted May 5, 2015 by Nadia Oxford
Out Now: Sid Meier's Starships
It’s finally here. Sid Meier’s Starships, a massive space-based strategy game, is available on iOS for $14.99 USD. Set in the same universe as the revered Civilization series, Starships pits you against everything from space pirates to politics. Clear your schedule.
Posted March 12, 2015 by Nadia Oxford
Auro Review: a tight, finely honed puzzle game
Pocket Tactics takes a look at Auro, the turn based puzzle game released last week. They give it top marks and comment:
Auro is a tight, finely honed puzzle game clad in the monstrous milieu of a dungeon crawl, similar to Hoplite and 868-Hack. Players are cast as the bratty prince Auro, trying to drive off evil overlord/irritating twerp prince Argo by smiting his monstrous minions. Auro, though, doesn’t have much fighting expertise beyond his fondness for shoving things into the water which floods your castle’s dungeons. To triumph against progressively nastier waves of foes, he must use a selection of spells in order to shift and bump the beasties to their watery (or airy, or fiery) doom.
Posted February 28, 2015 via Pocket Tactics
Hitman Go Review
In a way, all stealth-based games are made up of puzzles. The levels in series like Metal Gear Solid, Hitman, and Tenchu usually give you an area to infiltrate, with well-placed guards who act in a predictable manner, whom you have to sneak past (or kill) without alerting anyone. The makers of Hitman Go have turned the long-running series into a digital board game for iPad, with excellent results.
Unlike most board games, there’s no tutorial or instruction manual. You’re just thrown in and left to figure out how the game works. The levels are designed to incrementally teach you how to play, and they do a good job of it. You learn from each mistake, which creates a satisfying sense of discovery.
Your goal is always to deliver Agent 47 from one point in the level to another, usually across the board. To do that, you move one space at a time along branching pathways. The game is turn-based, so after you make a move, the enemies make their move. Each enemy type acts a certain way, whether it’s walking a predetermined path, turning 180 degrees, or simply standing still.
Posted April 18, 2014 by Chris Reed
Monument Valley Review
If you blended the MC Escher-esque visuals of the PSN title Echochrome with the gameplay of FEZ, Monument Valley would most likely be the end result. From the moment you’re dropped into the world and start exploring, you know you’ve discovered something special.
By twisting and turning the environment, hidden paths are uncovered and optical illusions will be revealed as more of the world is opened up in front of you. Monument Valley is bright and colorful, with a beautiful soundtrack and intuitive touch controls, all of which work together to keep you immersed in the experience.
Posted April 7, 2014 by Lonnie Isham
Out There is something special.
Out There is a game about resource management. You start with a ship equipped with a handful of tools, plus a small stockpile of fuel, oxygen, and hull metal. As you hop from system to system, you can probe and drill planets to collect more resources.
If you’ve seen Gravity, Alien, Apollo 13, or any other movie set in space, then you know that a lot can go wrong. In that airless, uninhabitable environment, humans rely on tools to keep them alive. In Out There, you play as an astronaut who’s alone on a ship, far from home, and wants to get back safely. To put it bluntly, a lot goes wrong. (more…)
Posted March 6, 2014 by Chris Reed