Recommended games in Role Playing
Crashlands "Holy Wompits, This is Amazing" - 5/5 from Touch Arcade
Crashlands is simply an excellent game that is a lot of fun to play. Every time I open the game to check something really quickly for this review, I end up playing it for another hour. It’s the most enjoyment I’ve had with any crafting game, and is honestly one of the best games I’ve played on iOS. It’s exceptionally rare for a game that has both open world emergent gameplay and a linear main quest to not drop the ball on one of those things or the other, but Crashlands nails it on all counts. Consider this one an absolute essential.
Posted January 21, 2016 via Touch Arcade
BattleHand is "a cut above the rest" - 3.5/5 from Gamezebo
… BattleHand certainly packing in plenty of content. However, it feels artificially extended by that cumbersome way of dealing with energy. It’s deep enough to make you want to play for a long time, but instead it’s casual gamers that will glean the most benefit, being able to dip in and out for a fight or two. Still, at least it’s a cut above the rest in many of the ways that count.
Posted January 20, 2016 via Gamezebo
Pocket Mortys - "You gotta try this, broh" - 4.5/5 from Gamezebo
Anyone familiar with Pokémon will be able to get a feel for the combat pretty quickly. There aren’t 150 Mortys to collect, sadly, but there are over 80 in total and they can be evolved into stronger forms. This is pretty much just as compelling as it was back when we were first introduced to Red and Blue, and there are a lot of really creative looking Mortys to find – even if there’s a lot of overlap in their attack techniques.
As a fan (not super fan, but a fan) of Rick and Morty, as well as a long-time enjoyer of Pokémon, I’ve been having a lot of fun with Pocket Mortys. It strikes a nice balance between making references to the show and being a somewhat simplified “Gotta Cath ‘Em All!” homage. You gotta try this, broh.
Posted January 19, 2016 via Gamezebo
Decade old Grand Theft Auto: Liberty City Stories ported to iOS - Perfect 5/5 from Touch Arcade
These games were all phenomenal when they were released, Rockstar knows what they’re doing when it comes to porting them, and it’s hard to beat the price to hours of potential gameplay ratio, particularly when considering you can play a GTA game nearly infinitely if you enjoy just rampaging around the city, getting your wanted level up, and seeing how long you can survive. Of course there’s loads of side quests too, giving you even more to do in a game that’s already packed with content.
If you’re into the idea of playing a GTA game but aren’t sure which one to get, I’d definitely start with San Andreas first. It was designed with the scope of console play in mind, and I think the game world is just a little more interesting. That being said, if you’ve been playing along with every GTA release Rockstar has made on iOS over the years, Liberty City Stories is every bit as must-have as the rest of them.
Posted December 17, 2015 by Jeff Scott
Star Hammer: The Vanguard Prophecy is "a quiet gem" - 4/5 from Pocket Tactics
Star Hammer: The Vanguard Prophecy, published by Slitherine, has ships. A gritty, granular turn-based smorgasbord of ships. Having jumped from PC to iPad, one of 2015’s better strategies has arrived intact.
Star Hammer touts a hefty sixty-odd mission campaign beyond its skirmish component. Single player offers a few temporary twists in branching sorties. While these are minor divergences to encourage repeat playthroughs, the campaign is straightforward and offers a decent upward difficulty swing. Introductory operations have players shunting small fleets about, completing entry-level objectives like protecting salvage operations and fending off scant Nautilid marauders to blood their ships and gain fleet experience. Command points are awarded for completed missions, thereafter used to bring more hardware into the vacuum. By the later stages of the game, it’s a case of musing over fleet composition; what vessels to bring out and who to leave on the bench.
Posted December 15, 2015 via Pocket Tactics
Pocket Troops is a 'bite-sized war game' - 4/5 from Gamezebo
Pocket Troops is the sort of bite-sized war game that makes for a good fit on a mobile platform. It’s involved enough to keep your attention, but hands-off enough that you don’t really feel like you have to hover over it at all times. Plus the tiny, angry army dudes are adorable!
As simple as it is and as little direct interaction as there might be, I do think Pocket Troops is pretty enjoyable. It’s ideal for playing a few minutes at a time, whenever you have a spare moment and the desire to. And I do loves me some soldier training and upgrading. But it’s definitely not going to blow anyone away with its strategic depth.
Posted December 14, 2015 via Gamezebo
The World Ends With You: Solo Remix Updated for iOS 9 (finally)
When the original The World Ends With You came out for the Nintendo DS in 2008, it quickly earned its place as one of the best role-playing games on the platform. The game was made by Square Enix, but it’s a far cry from their traditional fare of Final Fantasy and Dragon Quest. The setting, story, and combat system make the game more modern and streamlined. And now it’s on iOS.
Naturally, the iOS port removes one of the screens from the equation, but they’ve done such a great job of putting the game on a single touchscreen that you’d never know anything was missing. The setting is a modern-day Japanese city, so the characters have cell phones and walk through streets crowded with modern people with modern problems. Cars and construction equipment populate the fighting areas, and store fronts and urban art play roles in the story.
This is a deep, meaty RPG that can easily eat up dozens of hours of your time. As Square Enix has been known to do, they’re is charging a lot for the game, but it’s well worth the cost. If it’s still too much for you to swallow, you can always wait for a sale. But for serious RPG fans, The World Ends With You is a definite Must Have.
Posted December 14, 2015 by Chris Reed
Touch Arcade gives Aralon: Forge and Flame 4/5
Taken as a complete experience, I enjoyed Aralon: Forge And Flame enough that I made my way through the game in only a few sessions. I can’t say I was completely satisfied in the end, but I had a lot of fun along the way, more than you might expect from my critical breakdown of the game’s various working parts. That’s the way it usually is with this kind of game, though, isn’t it? If you can overlook some flaws that have persisted through this whole line of games from Crescent Moon, you’ll probably enjoy this return to Aralon quite a bit. On the other hand, if you weren’t wowed by their previous efforts, you’ll likely be even less wowed with this game. Forge And Flame is quite good, especially considering its scope, but it’s not quite great.
Posted December 3, 2015 via Touch Arcade