Recommended games in Real Time Strategy
Kingdom: New Lands out on mobile, finally
Of all games I’ve played over the past year or more, I’ve played Kingdom and the New Lands expansion the most. I can best describe Kingdom as a one dimensional simulation game. The only way to move on the island is left/right while riding your mount. Along the way recruit troops, build an encampment and walls, defend your encampment, and try to get off the island. Remarkably simple, yet I have over 200 hours into the game, it’s very sticky and repeatable.
I’ve been beta testing the mobile version for a few months now and have come to love it more than the desktop version. I’m not 100% sure I agree with the way progress is saved on mobile (only at the dawn of a new day), but it’s has worked out well to save me a couple times. Well worth the download to see what a sim game can really be on mobile.
Posted March 9, 2017 by Jeff Scott
Clash Royale Sees Worldwide Release (Finally!)
Clash Royale has been a major consumer of my time over the past couple months. I have been heralding it as the best game ever seen and now it’s available for all to play.
This game could be described as MOBA-lite or Hearthstone-lite. But really it’s neither. It’s a mash up of so many genres that it’s almost it’s own. Great game mechanics that are a ton of fun and it’s actually a game that take skill, timing, and planning.
In speaking to friends it seems like this game is really sticking with people that didn’t really take to Clash of Clans. A dream come true for a company like Supercell. So if you did or didn’t like Clash of Clans, give this a shot, it might be your next favorite game.
Posted March 2, 2016 by Jeff Scott
Star Hammer: The Vanguard Prophecy is "a quiet gem" - 4/5 from Pocket Tactics
Star Hammer: The Vanguard Prophecy, published by Slitherine, has ships. A gritty, granular turn-based smorgasbord of ships. Having jumped from PC to iPad, one of 2015’s better strategies has arrived intact.
Star Hammer touts a hefty sixty-odd mission campaign beyond its skirmish component. Single player offers a few temporary twists in branching sorties. While these are minor divergences to encourage repeat playthroughs, the campaign is straightforward and offers a decent upward difficulty swing. Introductory operations have players shunting small fleets about, completing entry-level objectives like protecting salvage operations and fending off scant Nautilid marauders to blood their ships and gain fleet experience. Command points are awarded for completed missions, thereafter used to bring more hardware into the vacuum. By the later stages of the game, it’s a case of musing over fleet composition; what vessels to bring out and who to leave on the bench.
Posted December 15, 2015 via Pocket Tactics
The World Ends With You: Solo Remix Updated for iOS 9 (finally)
When the original The World Ends With You came out for the Nintendo DS in 2008, it quickly earned its place as one of the best role-playing games on the platform. The game was made by Square Enix, but it’s a far cry from their traditional fare of Final Fantasy and Dragon Quest. The setting, story, and combat system make the game more modern and streamlined. And now it’s on iOS.
Naturally, the iOS port removes one of the screens from the equation, but they’ve done such a great job of putting the game on a single touchscreen that you’d never know anything was missing. The setting is a modern-day Japanese city, so the characters have cell phones and walk through streets crowded with modern people with modern problems. Cars and construction equipment populate the fighting areas, and store fronts and urban art play roles in the story.
This is a deep, meaty RPG that can easily eat up dozens of hours of your time. As Square Enix has been known to do, they’re is charging a lot for the game, but it’s well worth the cost. If it’s still too much for you to swallow, you can always wait for a sale. But for serious RPG fans, The World Ends With You is a definite Must Have.
Posted December 14, 2015 by Chris Reed
Devouring Stars will fill you up
Games that let you abstractly play God are always fun. In Devouring stars, a real time strategy game released today from Bulkypix and Nerial, you get to pit galaxies against each other in a quest to rule the universe.
Strategy does play a big role in this game — deciding what types of galaxies to use, how to combine then, how big to grow before attacking, or to just escape, they all matter. It’s a well done game with great graphics that reminds me of a different take on Galcon.
Posted December 9, 2015 by Jeff Scott
The Incorruptibles - It’s like Clash of Clans on super hard mode
I’ve been harsh on Clash of Clan clones at times. But that one game really has spawned a whole new genre. They aren’t really simulation, they certainly aren’t city builders, they are something unique.
The Incorruptibles has taken the basic idea of Clash of Clans, base and army building to conquer other territories and multiplied it and made it a lot tougher — in a very good way. The main differences are a much better single player campaign, with a lot more to do than build and collect. A large map to conquer with varied battles and layouts. And troops that are controlled and their numbers adjusted in the middle of battles. Overall it makes The Incorruptibles much more of a strategy game than Clash of Clan-like games have ever been.
The Incorruptibles is out now on iOS and coming soon to Android, highly recommended.
Posted December 8, 2015 by Jeff Scott
Subterfuge might be the massive real time multiplayer strategy game of your dreams
When the App Store launched there was this huge promise of massive realtime multiplayer games that never materialized. Since every device was always connected, it was thought that real time multiplayer games would be a natural fit. But so far that hasn’t worked out. Subterfuge hopes to set the bar for such games, and does set it very high.
In the creators own words, Subterfuge:
Plays out in real-time over the course of a week or more. Players check in a few times each day to assess their situation, issue or modify orders, and engage their fellow players in diplomacy and subterfuge. You will need to master both strategy and diplomacy to earn your victory, so plan ahead, coordinate with others, and carefully consider the consequences of your actions!
Posted October 15, 2015 by Jeff Scott