Recommended games in Platformer
3D robot puzzle game Mekorama is fun, charming, and unique
From Martin Magni, the developer of the great Odd Bot Out, Mekorama hit the App Store this week. This charming puzzle game has the player guide a robot through a series of very unique 3D puzzles. The puzzles have shades of Monument Valley without the Escher inspired vibe.
One of the features that really sets this game apart from others is the integrated level editor. This lets players create their own levels and share them via a simple QR code integrated image. Take a look at the new levels shared on Twitter with the #Mekorama hashtag. I’ve even created one to test the path finding skills of that little robot.
Mekorama is free in the App Store with a pay what you want price model.
Posted May 17, 2016 by Jeff Scott
The best game you aren’t playing this week - Thumb.Run
I originally heard about Thumb.Run on <a href=”http://www.producthunt.com” rel=”nofollow”>Product Hunt</a>, downloaded it and ignored it for a while. But then I decided to launch it and an hour goes by and my phone battery dies. Yeah, I like this game, so I think I should write about it.
Thumb.Run is a game where the players run around a course that looks like it’s from a platformer game. Three laps against an opponent, fastest time wins. Seems simple, but it’s deceptively difficult, maddeningly addictive, and loads of fun. There are new runners to unlock and power ups available along with multiple courses. It’s $0.99 and worth a look if you like fun.
Posted March 10, 2016 by Jeff Scott
Momoka - Touch Arcade Game of the Week
The thing that really sets Momoka apart from those other games and gives it its own feel is when you first get the keys to your very own rocket ship. From there you can blast off and explore an entire solar system of tiny planets that, when you land on them and are exploring on foot, actually feel quite expansive. Flying through the solar system is a trip and tons of fun, and was the moment that I knew Momoka was going to be a special game. Add in the fantastic music and a quirky cast of characters to meet throughout the galaxy and you really can feel all the heart and soul that went into this game.
Posted January 19, 2016 via Touch Arcade
Badland 2 takes everything to love about Badland and turns it up to 11
Sequels can be an tough business. Similar to the way it’s hard for a band to have a hit with their second album, the second game in a franchise is usually really tough. There are so many things in play at that point — number one being the stress of the expectation others have to produce another hit. But in this case, the sequel turned out to be really amazing. Badland 2 takes everything that’s so awesome about Badland and makes it even more awesome without the game losing any of it’s super sincere originality.
The key difference in Badland 2 is the control scheme. The original was one touch — touch anywhere on the screen to flap the wings, rise up, and move forward. This version adds the ability to go left or right by touching on the left or right of the screen. This increases possibilities in the game to allow mazes that snake around rather than being a pretty much up/down affair. Other new features include different obstacles and new challenges that all fit well in the style of the game.
Badland was one of the most original and amazing games released in the history of mobile games. If you enjoyed the original’s art style and challenging gameplay, you will love Badland 2.
Posted December 17, 2015 by Jeff Scott
Rayman Adventures Bounces onto the scene
The recent Rayman games on mobile have both been pretty good and Rayman Adventures continues on that well honed formula but is slightly tarnished by being the first free to play version in this series.
This action platformer is beautiful, and fun, but now free to play. The result is a slightly more repetitive and less fun game. Don’t get me wrong, it’s still a good game, but could have been better if the free to play siren song weren’t so strong right now.
Posted December 3, 2015 by Jeff Scott
Touch Arcade Chooses Super Boys as their Game of the Week
Touch Arcade takes a look at Super Boys – The Big Fight by Mooff Games and awards it game of the week:
Super Boys is set up like a TV show fighting tournament, sort of like Smash TV, with an over-the-top announcer, a studio audience, and fabulous prizes. At first you’ll be confined to the single-player tournament which has you fighting up twenty floors of a massive tower with each floor containing four normal fights followed by a boss fight. Once you’ve beaten the first floor, you’ll be given a second character as a prize, and introduced to the mechanics of setting up and upgrading your own team of fighters.
If you’re a fan of fighting games or any of Mooff’s previous games, give Super Boys a try. It’s free after all. It does have a learning curve, but it’s worth sticking with. Especially make sure you pay attention to upgrading your characters and team stats, otherwise it can feel overly difficult. Once things click though, Super Boys is some of the most fun I’ve had on iOS in some time. Oh, and as an extra little bonus, Mooff’s entire iOS library is free right now, so it’s a good time to stock up on any of their games you might have missed.
Posted November 10, 2015 via Touch Arcade
Skylanders Again Brings Their Whole Console Game to iOS, and this time Apple TV in Skylanders SuperChargers
Activision has once again brought their entire console game for a Skylanders franchise title to iOS and now the new Apple TV. In this edition, evil has taken over and Skylanders must fight via land, sea, and air using an nearly endless list of unique and modifiable vehicles. This edition also includes support for but does not require the Skylanders SuperChargers starter pack, a bluetooth base station that includes a controller, a couple Skylanders characters, and a vehicle. The starter pack is available via Amazon for $69. There are also dozens more additional characters and vehicles available. Additional vehicles and characters are available to purchase in the game without the base station.
On Apple TV, the initial start-up time was about six minutes (will vary greatly based on your home internet speed), which isn’t great. But additional loads were not bad as they seemed to happen in the background as cut scenes were playing. Siri remote support is there, but a controller is pretty much required as the Siri remote support is horrible.
Overall the game is impressive, and well done. It’s a great look at what console developers can do on the Apple TV and iOS. Let’s all hope we will see more like this.
Posted November 9, 2015 by Jeff Scott
Though it’s 'Almost Impossible,' it’s also a lot of fun
Almost Impossible from Daniel Counsell is a kind of “nice” impossible game. The bouncing ball looks so friendly, and the red spikes look so deadly. It almost makes you forget the seventeen thousand times you’ve died in the this game.
We’ve seen many games like this before, but Almost Impossible really brings it all together and makes a winner out of the punishing platformer genre. For one, there are occasional save point — which helps a ton. Next the game is just so pleasing to look at. The goal is to move the ball to the right, past check points, over obstacles and avoiding the red bad guys. Some are stationary, some move and chase you. Almost Impossible is a quick play, painful platformer, and a winner.
Posted November 3, 2015 by Jeff Scott