Recommended games in Platformer
We demand more depth all the time from our games. We expect alternate endings, skill trees, side quests, and endless hours of gameplay. For once, though, we appreciated a game that takes the opposite approach: creating an extremely compact, thoroughly memorable minute or so of intensity.
According to the developer, Canabalt was developed in the space of about five days as part of a micro-game experiment. This game’s impact is sure to be felt much longer than five days, though. Like a colony in a petri dish, or a one-act play, Canabalt offers just a self-contained glimpse of a larger world outside.
Canabalt is an interesting experiment, and it’s one we enjoyed. It’s a game that measures your involvement in minutes, not hours, but we’re confident you’ll still be thinking about it for weeks or months to come.
Posted October 16, 2009 by Andrew Podolsky