Recommended games in First Person Shooter
Midnight Star: Renegade from Industrial Toys out now
Industrial Toys has released it’s follow-up to the great Midnight Star. In Renegade, a much more casual game, the focus is on short bursts of play and the never-ending constant upgrading of weapons and gear. This game brings the great controls for a mobile FPS that the previous version had, but focuses less on the story and more on the frantic gameplay.
Posted August 11, 2016 by Jeff Scott
Killer FPS Afterpulse Released on iOS - equal parts amazing and annoying at the same time.
Afterpulse has been in soft launch for a while now and I’ve been tracking it. It’s a really impressive first person shooter but it’s not without it’s annoyances.
First let’s get this out of the way. The first person shooter gameplay is some of the best and most impressive ever seen on a mobile platform. The graphics are beyond console quality, the controls are pretty good (for virtual sticks), and the frame rate on the latest iPhone 6s+ is amazing. Metal graphics really do impress.
But that comes at a cost. It’s a free to play game that uses all of the old, tired, annoy the hell out of the player to get them to pay tactics. They haven’t learned anything from games that have progressed the free to play methods beyond energy systems and multiple currencies. Because of this the game is unbalanced and just annoying. Really it’s a pristine, amazing FPS wrapped up in a wad of old dirty clothes.
So why are we writing about this? Well I considered not mentioning it just out of anger from the annoying energy timer. But it’s Editor’s Choice on the App Store this week and the gameplay itself is really really good. It’s so good that I am putting up with the annoyances just to play it. But I do feel a little more dirty every time I play it.
Posted October 26, 2015 by Jeff Scott
Out Now: Unkilled the latest zombie FPS from Madfinger Games
We are back again: UNKILLED is the best-looking zombie shooter ever made for mobile devices.
NYC is the center of the world’s latest zombie outbreak. You are Joe, member of the anti-zombie unit WOLFPACK, a private military organization designed to find, track, and eliminate the zombie menace before it becomes global.
Posted September 3, 2015 by Jeff Scott
Out Now: Implosion - Never Lose Hope
Hotly anticipated action game Implosion from Rayark is out on the App Store.
Implosion offers up bite-sized missions with interesting combat mechanics. Although it supports MFi controllers, the touch controls sound like they work really well for such a complex game.
Posted April 8, 2015 via Touch Arcade
Craneballs Unleashes it's Massive Shooter Overkill 3
Overkill 3 has been released worldwide by Craneballs. This casual-ish shooter has some pretty amazing graphics and tons of upgrades.
Craneballs has done a great job tailoring the controls and the gameplay to fit a mobile world. Quick play, lots of variety. Very well done. Take a look at the video for a good feel of the game.
Posted February 25, 2015 by Jeff Scott
Midnight Star - The Most Anticipated FPS Released for iOS
Midnight Star has quite the first person shooter pedigree. Throw in some amazing writing and that’s the formula for an App Store hit, right? Right???
Well time will tell on that, but what I do know is that Industrial Toys has released a very innovative take on the first person shooter genre on mobile with Midnight Star (App Store, Free).
Instead of trying to replicate a joystick on the screen, Midnight Star uses innovative touch controls to give a better control feel on the flat glass of the iPhone/iPad. It works out pretty well.
Will Midnight Star be the Halo franchise that iOS needs and an App Store hit? Only time will tell. But if that’s something that’s interesting, download the game, play it, and provide feedback to the developers. The months long soft launch this game had shows that they are open to feedback and adjusting the game.
Posted February 5, 2015 by Jeff Scott
Infinity Blade III Review
There’s a good reason why new Infinity Blade games always take center stage at Apple’s hardware unveilings. With each new installment, the series pushes the limits of what can be achieved visually on mobile devices. Infinity Blade III offers the incredible visuals that players are expecting, but it also feels like it’s reviving the same old mechanics, with only slight improvements.
It makes sense that this third Infinity Blade game should feel a bit familiar. The overarching theme of the Infinity Blade series is a cycle of death and rebirth, with a hero who becomes gradually more experienced despite consistent (and expected) failure. In the first game, this rebirth mechanic allowed players to revisit a solitary castle over and over again, gaining strength through generations of heroes, slowly building up your skills until you could defeat the God King.
Posted January 6, 2014 by Andrew Podolsky