Wizard'sMagicNight

It is a magic night. The fireflies are dancing in the air. The blue moon is walking around.
The junior wizard is collecting magic coins on the night. You will help him to run across the hills and collect the magic coins. At the meantime, the wizard will practice the skill flying with besom, he could launch from the hills and diving from the air.
After the sun rising, the wizard will have to start from the original point on the night again.

Tow magic items the wizard can buy from magic store: the magnet orb and the arrow orb.
With the magnet orb, the wizard can collect all the magic coins in the sky in one time. With the arrow orb, the wizard can launch and speed up with the besom.

How to play:
1.Tap the sky to make the wizard launching or diving.
2.Rush as far as you can to make new record.
3.You can only rush on night, after sun rising, the wizard will have to start from the original point.
4.Use the magnet orb to collect all the coins in the air.
5.Use the arrow orb to speed up.
6.Buy the magnet orb and arrow orb from the magic store.
7.In the future, more magic items like kinds of besom will be supported.


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