Wayward Souls

**Buy the game now at an introductory sale price of $4.99 USD. Every time we do a big content update, we will raise the price by a dollar. We plan to do several updates.**

Wayward Souls is an action-adventure game built for quick playthroughs and massive amounts of replay value. It was inspired by Spelunky, Secret of Mana, and our previous game, Mage Gauntlet.

Procedurally generated random levels mean that every time you play the game, it’s a different experience. Control one of six characters, all with their own unique playstyles, abilities, and equipment. Explore and fight for survival, in combat where your tactics, positioning, and timing matter.

*Designed for iPhone 4 or iPad 2, and later devices.*

More Features:
- Fancy control scheme with no virtual buttons or sticks to fumble over.
- Unlock new areas, for increasingly punishing difficulty.
- 13 area types, all with different monsters, potential traps, and rare encounters.
- Each character can find equipment combinations that change their gameplay.
- Victory is based on your increasing skill as a player, not solely on grinding.
- Hats.
- No IAP ever, even for the hats. All content updates will be free for our fans.
- Unprecedented scope and variety for an action-adventure game on iOS, maybe anywhere.

First update plans: A huge new area will be added to the game, along with feature requests from the players! You can reach us on twitter or facebook to give requests or feedback on the game:

@rocketcatgames or www.facebook.com/rocketcatgames

Wayward Souls Review

Wayward Souls is the game that Mage Gauntlet was supposed to be, and I mean that quite literally. When Rocketcat Games was making Mage Gauntlet, they wanted to have all of the things that Wayward Souls eventually ended up having, like randomized levels and multiple character classes. Eventually they realized that they were never going to be able to get that game done in time, and so Mage Gauntlet was born.  Honestly, I’m kind of Read More →