I first saw Mushroom 11 running on an iPad what must have been over two years ago. It’s perfectly suited to touch screen controls and feels foreign on desktop. But the current climate means indie developers marketing strategy, as dumb as it is, is to release on PC first. Lots of reasons to do so, but inability to figure out how to market to mobile users effectively is a big part of it. With the whole marketing strategy now being bring a PC game to mobile and people will pay a bit more.
Enough about that, how about this game. It’s a really well done puzzle game where the players multitouch pushes move an amoeba like blob through a series of levels. Really well done, very unique, and fun!