Sprocket is a game from , originally released 31st December, 1969

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Sprocket Review

Puzzle games are good. Mechanical things are good. Ergo, a game that combines the basics of the two should be good! But Sprocket really isn’t, in any way, shape, or form.

Your goal in Sprocket is to connect the drive gear to the “goal” gear. This is done by dragging different sized gears into place on a peg board, creating a chain of gears. Sadly, the concept doesn’t work as well as we’d hoped. It’s difficult to tell how the gears are supposed to fit together, and there’s a lot of time spent using trial and error to come up with the right combinations. Plus, there’s no real variety to this game–you merely progress through the levels making one gear chain after another.

In addition, we found the controls a bit tricky to get used to. You navigate around the level with Google Maps-style controls, pinching to zoom and dragging to move the camera around. That’s all easy enough, but to maneuver a gear into place, you’ve got to double tap it and then drag, which feels counter-intuitive. Countless times we found ourselves trying to drag a gear with either one or two fingers, only to move the camera. Further, there’s no menus or help system, so it’s up to you to puzzle everything out yourself.

Graphics-wise, there’s not an awful lot going on. The gears and backgrounds are both very bland and forgettable. The outlook on the sound side is even bleaker–there isn’t any, as far as we could tell, although you can play your own music if you want.

Considering Sprocket’s weak graphics and sound, annoying controls, and overall lack of polish, it’s probably best to save your 99 cents for something better.