newtonica2 – Return of the Baby Bird

from Fieldsystem Inc., originally released 4th December, 2008

Guide your Space Ducky gently to the goal by using force waves.


Recent posts about newtonica2 – Return of the Baby Bird

Reviews:

newtonica2 Review

newtonica2 developer Fieldsystems Inc. claims on the game’s App Store page that the original newtonica is (or was) Japan’s #1 App. If that is indeed the case, it would fit everything we know about the notoriously strange casual gaming tastes of the Japanese. That said, there is a real puzzle game behind newtonica2’s oddball design, and it’s a pretty darned good one for 99 cents.

We thought of a few pithy ways to sum up newtonica2 with a phrase, but this is our favorite: psychedelic space croquet. The “ball” is a space-helmeted ducky, and the goal is a black hole, usually positioned on the other side of the screen. Every level is seeded with black spheres that radiates a shockwave for a short period of time when you touch it. These waves gently push the ducky and other objects through space, and you can only get a particular sphere to emit them once per level. You have to play them in the right order, at exactly the right times, to impel the duck to the hole.

There are 36 levels of increasing difficulty in newtonica2, rated from one to four chili peppers, and you can access them in any order. The real question is whether you’ll be able to complete all of them in a timely fashion! We weren’t smart enough, and we’re not afraid to admit it. The level designs become fiendishly hard once you get into the 20s. They start to feature secondary planets which bounce the ducky around, and then those planets start to move themselves. It takes a lot of experimentation to figure out these complex systems of movements and reflections, and the four-pepper levels would probably give Isaac Newton himself fits. Unfortunately, the game exhibits one of our pet peeves: it takes a full three seconds to reset a level when you fail, adding up to precious minutes before long.

The difficulty is mitigated somewhat by newtonica2’s built-in hint system. If you screw up a level a few dozen times, a friendly star appears in the background, and you can touch it for a quick illustration of how the duck should travel to the hole–the delicate timing is left to you, however. In the unlikely event that you find the game too easy, you can also try to pick up bonus donuts, which occasionally appear on levels tucked behind a planet or into a corner. newtonica2 also tracks how quickly you complete each level, and if you beat all 36, it will post your total time on an online leader board using Safari. The first 35 scores were all from Japan, and the top score was somewhere around 115 seconds–less than three seconds per level. Sounds about right to us!

We like newtonica2’s somewhat screwy but high-quality look, and we enjoyed pounding our brain against Mr. Ducky’s challenges. If you like tricky puzzle games, we suggest you give this one a try.

Previews:

newtonica2 First Look

Until recently, the Japanese App Store has been something of a land of mysteries for Western iPhone gamers… but that is gradually starting to change, as big-name games like Silent Hill filter across the Pacific. Developer Kyoko Yamashita wrote in with word of another interesting Japanese game now for sale on the US iTunes: newtonica2.

According to the press release, the original newtonica is the #1 App in Japan; we found this almost impossible to believe until we opened up newtonica2. We’ve only played for a few minutes, but we’re finding it to be one of the most delightfully strange games we’ve seen in a while.

Basically, you’re trying to putt a “Space Ducky” into a wormhole using shockwaves that radiate out of special planets when you touch them. Weird? Absolutely. Japanese? Most definitely! Everything about this game, from its crazy mirrored font to the Minority Report UI, screams “JAPAN!!!” at the top of its lungs.

newtonica2 offers up 36 puzzling levels for 99 cents. We’ll be reviewing this one for sure, so stay tuned.