Danielle Cassley and Jason Citron, the development duo behind the Aurora Feint MMO puzzle games, added a new game to the lineup today: Aurora Feint II: Tower Puzzles.
If you’ve played either Aurora Feint: The Beginning or Aurora Feint: The Area, you may be familiar with the Match-3 puzzles in “The Tower” area, where the idea is to eliminate all the blocks on a level using the fewest number of swaps. It’s basically a more cerebral, leisurely take on the basic Aurora Feint formula. It also sports a intriguingly murky theme–like Gandalf’s library, after it’s fallen into disrepair.
Aurora Feint II: Tower Puzzles offers 30 puzzles for the introductory price of 99 cents; oddly, it doesn’t seem to plug into the rest of the Aurora Feint MMO framework. The developers look to be adopting the new monetization strategy we’ve recently noticed around the App Store: spinning off popular parts of existing games to create a marketing vertical.
From the App Store page:
“Maclife.com’s MUST HAVE game of 2008, Aurora Feint, introduces Aurora Feint II: Tower Puzzles! Experience the next-generation of puzzle gaming with console quality music, graphics, and gameplay. Instapop, flip, rotate, and swipe your way through more than 30 brand NEW, brain teaser puzzles designed just for the iPhone and iPod Touch.
Tower Puzzles is a deceptively simple game that is great for beginners or experts. Your objective is to clear all the spheres on the Floor, but there’s a catch! Each floor has a maximum number of moves you can make to clear it, so make your moves wisely. See if you can reach the top of the Tower and claim mastery!
If you’ve enjoyed Enigmo, Bejeweled, Tetris, Trism, Frenzic, Fuzzle, or another Aurora Feint game then Tower Puzzles is for you!”