Endless Road

Endless Road is a game from , originally released 31st December, 1969

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Endless Road Review

Why run when you can drive? That seems to be the premise behind Endless Road, and endless runner that plucks you off your feet and instead puts you behind the wheel of a car. You race down a road without end to avoid the oncoming wave of destruction which threatens to suck up everything behind you.

Rather than the more conventional endless perspectives of 2D sidescrolling or over-the-shoulder 3D, Endless Road has its camera fixed at a ¾ isometric perspective from high in the sky, providing a nice eagle-eye view of what’s coming up ahead of you and how close the line of destruction is to catching up. Moving left and right on the road remains a simple matter of pressing left or right on the corresponding sides of the screen– no funky diagonal shenanigans here.

Sunday drivers will literally be the death of you.

Despite the premise, however, you probably aren’t going to get very far before the line of destruction catches up with you. Instead, it seems that the real objectives of the game lie in the Achievement-like missions given to you– collect so many coins, do so many of this or so much of that. This is actually unfortunate, as the game might have some actual legs if you were able to just drive without worry of the line catching up to you at what seems like an ever-increasing pace.

There are numerous options in the garage to enhance your gameplay experience, but rather than using the coins you collect along the way to simply purchase them, they must be unlocked by traveling set distances. Easier said than done. Some power-ups may aid you in this endeavor, but being caught just feels more like a prolonged inevitability, rather than something you can avoid.

“So are we talking the metaphorical end of existence, or– wait, what’s behind me?”

Endless Road has an interesting sort of minimalist visual style which reminds us a bit of some of the loading screens from some Burnout games. There are options for other colors and things to liven things up, but again, they must be unlocked by gaining significant ground.

In the end, that’s the biggest problem with Endless Road: While most of it is done fairly well, it just doesn’t come together into a cohesive whole. The overall experience is kind of dull and boring after a while, and without being particularly good at it, you can’t do anything to help liven it up, which only reduces any incentive to keep playing it.

In addition, as of this writing, some reviews on iTunes are stating that the in-app purchases are not working. Chillingo seems aware of the problem, at least to some degree, and says they are preparing an update to take care of this and a crashing problem some users (we’ve had none) are experiencing.