Recommended games in Third-Person Adventure Games
Skylanders Again Brings Their Whole Console Game to iOS, and this time Apple TV in Skylanders SuperChargers
Activision has once again brought their entire console game for a Skylanders franchise title to iOS and now the new Apple TV. In this edition, evil has taken over and Skylanders must fight via land, sea, and air using an nearly endless list of unique and modifiable vehicles. This edition also includes support for but does not require the Skylanders SuperChargers starter pack, a bluetooth base station that includes a controller, a couple Skylanders characters, and a vehicle. The starter pack is available via Amazon for $69. There are also dozens more additional characters and vehicles available. Additional vehicles and characters are available to purchase in the game without the base station.
On Apple TV, the initial start-up time was about six minutes (will vary greatly based on your home internet speed), which isn’t great. But additional loads were not bad as they seemed to happen in the background as cut scenes were playing. Siri remote support is there, but a controller is pretty much required as the Siri remote support is horrible.
Overall the game is impressive, and well done. It’s a great look at what console developers can do on the Apple TV and iOS. Let’s all hope we will see more like this.
Posted November 9, 2015 by Jeff Scott
Flashback Game - Blue Defense: Second Wave
Every once in a while I want to take a look back at an older game that many new players may have never heard of. Let’s take a look at Blue Defense: Second Wave.
Blue Defense: Second Wave was released in September, 2010 and is the follow-up to Blue Defense, also from Cat in a Box Games. In these unique shooter games, players face wave after wave of increasingly more difficult alien ships. Both games feature a very innovative accelerometer based control scheme where the device the game is being played on must be rotated to change the angle of shooting. The game can be thought of as a rotating Space Invaders.
In another interesting, and rather morbid unique feature of this game, the players score is actually the planet being defended. The more aliens that land, the lower the population. The safer the population is kept, the more they reproduce and increase the population.
This updated version still works great on iOS 9, even though it was last updated in 2014. Give it a shot!
Posted November 6, 2015 by Jeff Scott
Templar Battleforce is a Battleforce To Be Reckoned With - Touch Arcade
Touch Arcade takes a long look at Templar Battleforce and loves it enough to give it 4.5/5 stars noting:
Battleforce takes place in the same universe as [Star Trader], but it has its sights set on a different genre. Instead of dealing with groups of ships traveling through the galaxy, Battleforce focuses on the Templar Knights, a group of elite warriors whose job is to protect their charges from anything that threatens them. It’s a turn-based strategy RPG, a genre with no shortage of quality entries on iOS, but it manages to make quite a mark anyway.
… I always get the impression that [Trese Brothers] carefully planned out the details of each of their games. But I feel like this is the first time where the initial execution has matched that design effort for this team, and the results are simply fantastic. Templar Battleforce is an easy recommendation to any strategy fan, even if the setting doesn’t do much for you. If you are into this type of space-faring ooh-rah, on the other hand, you’re going to be on cloud nine.
Posted November 6, 2015 via Touch Arcade
Track Bigfoot and other wildlife as a photographer in Bigfoot Hunter
Bigfoot Hunter from R2 Games is a new photo hunt type game where the display of the phone is a window to wilderness. Lifting and turning the phone is used to target and frame photos of wildlife, different creatures will be assigned each level. In addition, capturing a photo of the elusive Bigfoot yields bonus points.
Great art, unique controls, and a fun game combine to make Bigfoot Hunter a great little diversion.
Posted November 5, 2015 by Jeff Scott
The Craftsman Has Left a Series of Puzzles in The Room 3 from Fireproof Games
The Room was a pleasant and unexpected surprise when it was first released. As was The Room 2. This third installment builds on the past games and brings the graphics up to an unbelievable level.
In The Room 3 you are tasked with solving a series of lushly designed puzzles set by someone known as “The Craftsman.” The whole game is a mystery solved through these virtual / physical puzzles that you poke at, manipulate, and move to solve for the next clue. Set some time aside for this one, you won’t want to stop playing it.
The Room 3 is fantastic and one of the reasons that makes mobile gaming so great. Unique releases, done really well.
Posted November 4, 2015 by Jeff Scott
Slash Hero is a genre mash-up with candy, monsters, and costumes. Oh my.
Slashy Hero is a little bit maze game. A little but dungeon crawler. A little bit path drawing, hack and slash, costume collecting, and well, a whole lot more. The goal of the game is to traverse the rooms avoiding the bad guys and collecting the candy. Each room has an objective that must be completed before the exit opens. Along the way there will be big old bosses, the previously mentioned mazes and bad guys, and lots of candy to collect. While it’s a halloween themed game, it’s fun to play just about anytime.
Posted November 3, 2015 by Jeff Scott
Though it’s 'Almost Impossible,' it’s also a lot of fun
Almost Impossible from Daniel Counsell is a kind of “nice” impossible game. The bouncing ball looks so friendly, and the red spikes look so deadly. It almost makes you forget the seventeen thousand times you’ve died in the this game.
We’ve seen many games like this before, but Almost Impossible really brings it all together and makes a winner out of the punishing platformer genre. For one, there are occasional save point — which helps a ton. Next the game is just so pleasing to look at. The goal is to move the ball to the right, past check points, over obstacles and avoiding the red bad guys. Some are stationary, some move and chase you. Almost Impossible is a quick play, painful platformer, and a winner.
Posted November 3, 2015 by Jeff Scott
"Mobile gaming done with aplomb and intelligence" - Pocket Gamer on Beneath The Lighthouse
Pocket Gamer takes a look at Nitrome’s Beneath The Lighthouse and comes away loving it’s brutal gameplay, giving it a very strong 9/10.
Why are you curled up in a corner crying and laughing? – Because Beneath the Lighthouse is a mean game. Mean and brilliant. I don’t know if there’s a word for that, but there should be.
Er, okay. So what is it? – It’s the new game from Nitrome. It’s a puzzling platformer, but in classic Nitrome fashion it’s got a brilliant twist. The main character is a ball, and you move him around by twisting the 2D levels around.
Posted October 30, 2015 via Pocket Gamer