Recommended games in Action
Kingdom: New Lands out on mobile, finally
Of all games I’ve played over the past year or more, I’ve played Kingdom and the New Lands expansion the most. I can best describe Kingdom as a one dimensional simulation game. The only way to move on the island is left/right while riding your mount. Along the way recruit troops, build an encampment and walls, defend your encampment, and try to get off the island. Remarkably simple, yet I have over 200 hours into the game, it’s very sticky and repeatable.
I’ve been beta testing the mobile version for a few months now and have come to love it more than the desktop version. I’m not 100% sure I agree with the way progress is saved on mobile (only at the dawn of a new day), but it’s has worked out well to save me a couple times. Well worth the download to see what a sim game can really be on mobile.
Posted March 9, 2017 by Jeff Scott
After the End is a beautiful story-based puzzle adventure
Nexon has released a very well done puzzle adventure in After the End: Forsaken Destiny. Great graphics and interesting and challenging puzzles. One of the the things that impressed me the most are the variety of the puzzles. From sound puzzles to memory puzzles, even arcade action puzzles. If you are looking for a new puzzle adventure — or maybe something light to quench your thirst for that new Zelda, give After the End a shot.
Posted March 8, 2017 by Jeff Scott
Escape prison in this open world simulation
The Escapists was a popular PC game that is now out on iOS. In this open world game with more than a little bit of a humor slant, the goal is to escape increasingly difficult prisons. Starting out in a cushy minimum security prison, gather items, craft and trade them to build what’s needed to escape. Each prison presents unique obstacles and there are multiple ways to escape each one. A very repeatable and fun game that works well on mobile. What took so long?
Posted March 7, 2017 by Jeff Scott
Evergrow is a polished and challenging puzzler
The premise of Evergrow is simple — combine the same color blocks to create a larger and larger square. The level based game play keeps the game from getting stale or too difficult too quickly. It all seems pretty standard, but something happened when I was playing the game, Evergrow grew on me. The little touches like haptic feedback, customization, and a great soundtrack set this apart from other simple puzzlers. Give it a shot!
Posted February 28, 2017 by Jeff Scott
Midnight Star: Renegade from Industrial Toys out now
Industrial Toys has released it’s follow-up to the great Midnight Star. In Renegade, a much more casual game, the focus is on short bursts of play and the never-ending constant upgrading of weapons and gear. This game brings the great controls for a mobile FPS that the previous version had, but focuses less on the story and more on the frantic gameplay.
Posted August 11, 2016 by Jeff Scott
Heroes of Loot 2 Brings More of the Original to Love
Heroes of Loot 2 is an update to the original that brings even more to love of the original. This time around the player chooses two player types to take into the dungeon, switching between them in the game as needed.
Heroes of Loot 2 is 50% off right now for launch.
After their job, of keeping the dungeons in balance, was done, our heroes needed a new job. Roaming the lands they found a call for heroes, a castle in need, possible even a damsel in distress?
Pick two heroes to take into the adventure, controlling both heroes and using their special skills to navigate the dangerous castle hallways, rooms and floors. Switching between the two characters to solve quests, puzzles, and of course clear the dungeons of all evil.
Posted June 9, 2016 by Jeff Scott
Human Resources Corporation, a fun programming introduction game is available now
Human Resources Corporation, from some of the same fine folks that brought us World of Goo is a puzzle games that makes some of the basics of programming into a fun little exercise.
The premise is that the player is a new recruit in a corporation that need to tell other in game characters how to move and act by giving a set of program commands to complete tasks. It’s a great introduction to the logic used in programming and a fun little game with great personality. Which is expected considering the team that created this.
Posted June 3, 2016 by Jeff Scott